Darksiders III DLC Plans Include ‘The Crucible’ and ‘Keepers of the Void’

Alessio Palumbo

The first tidbits of information on Darksiders III DLC were just revealed in a press release sent out today by THQ Nordic.

Players can look forward to new playable areas featuring new challenges, puzzles, items and enemies in The Crucible and Keepers of the Void.

The Crucible
Fury’s presence has been requested by a strange entity wishing to test her skills in battle. Never one to back down from a challenge, Fury accepts the invitation and gains access to a location known only as the Crucible. Here Fury will fight wave after wave of enemies, competing for a chance to unlock new rewards and items.

Keepers of the Void
On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. The Serpent Holes are riddled with new puzzles and enemies eager to test Fury’s abilities. If Fury prevails, she will unlock all new weapon from the Hollows, as well as the biggest prize of them all: The Abyssal Armor.

Both of these Darksiders III DLC are included with the Deluxe Edition, currently available with a slight discount for $69.99. It is unclear whether these DLC expansions will be available for separate purchase, though logic would suggest they will eventually.

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Darksiders III is due on November 27th for PC, PlayStation 4 and Xbox One. Last week Chris posted his first impressions after playing a preview build of the game and seemed to rather like it so far.

[...] we don’t have a long time to wait for Darksiders III. While I’ve found myself frustrated, at least to an extent, while playing through the game, a lot of it has been through my missing of paths or the learning process of combat. There’s a lot of promise to be found here. I certainly think the move to a more calculated battle system in a less linear world that allows for more exploration will benefit the game greatly.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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