Futuristic Racing Game Redout: Lightspeed Edition To Launch This August On Console

Francesco De Meo
Redout

Redout, the futuristic racing game developed by 34BigThings, has been released on PC last year, and in a few months it will finally reach PlayStation 4 and Xbox One in North America and Europe.

Publisher 505 Games confirmed today that Redout will hit consoles as Redout: Lightspeed Edition on August 29th in North America and on August 31st in Europe. The console version will come with the Europa and Neptune DLC, also available for the PC version of the game, as well as with a brand new split screen mode.

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Multiplayer: Challenge up to 6 players from around the globe, or a friend – head-to-head – in the brand new split screen mode, to find out who the best Redout pilot is.

Career mode: Carve out your path to glory with more than 100 different racing events, varying experience, and an array of challenging levels.

Upgradable Ships: Invest in improving your EngineMagnetsStructure and Energy to get your ship track-ready.

See the world: Put the pedal to the metal on 30 different tracks scattered around 6 locations on a post-apocalyptic Earth. Challenge additional boss circuits to see what you are made of.

11 Event Types: Test your skills in 11 different events: Race, Pure Race, Time Attack, Pure Time Attack, Speed, Instagib, Survival, Score Based Endurance, Last Man Standing, Boss and Arena Race.

Team up: Drivers will have their pick of 4 racing classes and 7 different racing teams, with each team requiring a different driving approach to make the cut.

Power ups: To get that competitive edge, you have the option of 12 upgradable power-ups: additional turbo, shields, self-repair drone, advanced grip system, slipstream enhancers, and more.

Redout is now available on PC. The game will launch on PlayStation 4 and Xbox One this August, and on a yet to be confirmed release date on Nintendo Switch.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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