Forza 7 Looks Fantastic in This 22 Minutes Long 4K@60 Gameplay Running on Xbox One X

Alessio Palumbo

Forza 7 is now just a month and a half away from being released. It will be the first game in the main Forza Motorsport franchise to launch on PC, after the free Forza 6 Apex and Forza Horizon 3.

The game is playable at Gamescom 2017 and German YouTuber Gronkh captured twenty-two minutes of gameplay footage at 4K resolution and 60fps, running on Xbox One X. As you can see for yourself, the game looks fantastic and that's even with YouTube's compression and the lack of High Dynamic Range (which will be available on Xbox One S, Xbox One X and Windows 10 PC provided you have a compatible display).

Related Story Gran Turismo 7 vs Forza Motorsport 7 Comparison Video Highlights How Well Turn 10 Game Holds Up

We've recently talked about the audiovisual enhancements planned by Turn 10 for Forza 7, which include:

  • dynamic image-based lighting
  • dynamic HDR skies
  • dynamic cube maps
  • improved particle effects
  • increased grass density
  • improved ambient occlusion

The developers have also recently revealed what kind of resolution and frame rate you can expect with the system requirements on PC. You can find them below.

Quality Target Resolution Framerate System RAM Intel CPU AMD CPU NV GPU AMD GPU VRAM Integrated GPU
Low 720p 30 fps 8 GB i5-750 @ 2.67 GHz FX-6300 GT 740 / GTX 650 R7 250X 2 GB
Recommended 1080p 60 fps 8 GB i5-4460 @ 3.2 GHz FX-8350 GTX 670 / GTX 1050 Ti RX 560 4 GB
Ideal (Ultra) 4K 60 fps 16 GB i7-6700K @ 4 GHz Ryzen 7 GTX 1080 RX Vega 64 8 GB
Ultrabook (Mobile) 720p 30 fps 8 GB i5-6200U or better Intel HD 520 or better

It will also support multiple monitors, 21:9 displays, a built-in benchmark mode and over 30 devices between gamepads and racing wheels. Forza Motorsport 7 is coming out on October 3rd with full cross-play and cross-buy functionality; stay tuned for more coverage ahead of launch.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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