Arkane: Unlike Dishonored 2, Prey PC Performance Will Be Flawless at Launch; Story Will Be Pretty Dark

Alessio Palumbo
Prey patch 1.01

To conclude its coverage on Prey, Game Informer had a lengthy video interview with Arkane's Creative Director Raphael Colantonio and Lead Designer Ricardo Bare.

The two developers from Arkane Austin were happy to address the topic of Dishonored 2's disappointing launch performance on PC, promising that there won't be similar issues when Prey ships.

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We've had a rough launch on the PC with Dishonored 2. In development, you never really know what you're going to see, especially on the PC with so many configurations. Unfortunately it is what it is, it shipped but now it runs really well after some patches. Of course, we are paying attention to make sure that this time the PC version is really flawless when we ship.

A bit more Q&A time, also it's a different engine so the constraints are different. In the case of Dishonored 2 we created a new engine really, even though it's based on idTech most of it has been redone. In the case of Prey we're using CryEngine and it's an engine that's already shipped stuff before, so it's not the same configuration. We are, nevertheless, aware of the problem; we were already but it got us by surprise, this time we'll be paying more attention for sure.

This will certainly be music to the ears of PC gamers, who had to cope with some serious performance issues at first while playing Dishonored 2 (otherwise a stunning achievement of a game).

Colantonio and Bare also shared some additional tidbits on Arkane's Prey. While survivors in the space station will be rare (it has been overrun by aliens), once you encounter them they could be killed by aliens or you could kill them yourself and the game will keep going.

That won't necessarily translate in lost content, as you might still find a way to activate it despite the quest givers being unable to give you the preliminary information. The developers then discussed the mimic power, which allows Prey's main character to turn into a cup of coffee, for instance. You will only be able to turn into small objects, but the power can be upgraded to transform into a turret or robot.

There are also many more powers and abilities available to the player, although mimic got a lot of attention from fans since its reveal. They also said that the story will be pretty dark and serious; when asked whether there will be a central villain, they replied that it would depend on the player's point of view.

Prey will be available in Spring 2017 for PC, PlayStation 4 and Xbox One.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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