We Happy Few Dev Addresses Australian Classification Denial; Customers May Be Refunded

Francesco De Meo
We Happy Few

We Happy Few, the open world game developed by Compulsion Games, has been recently denied classification in Australia, meaning that it cannot be sold in the country. Following the classification denial, the development team addressed the situation.

Compulsion Games will try to work with the Australian Classification Board on the matter and try to get a rating for the game. If nothing changes, the team will issue refunds and work with affected backers to figure something out.

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We will work with the ACB on the classification. If the government maintains its stance, we will make sure that you can get a refund, and we will work directly with affected Kickstarter backers to figure something out. We would appreciate if you give us a little bit of time to appeal the decision before making a call.

The studio spokesperson commented on the reasons behind the classification denial, which is related to drug use.

We Happy Few is set in a dystopian society, and the first scene consists of the player character redacting material that could cause offense to 'society at large', as part of his job as a government 'archivist'. It’s a society that is forcing its citizens to take Joy, and the whole point of the game is to reject this programming and fight back. In this context, our game’s overarching social commentary is no different than Aldous Huxley’s Brave New World, or Terry Gilliam's Brazil

The game explores a range of modern themes, including addiction, mental health and drug abuse. We have had hundreds of messages from fans appreciating the treatment we’ve given these topics, and we believe that when players do get into the world they’ll feel the same way. We’re proud of what we’ve created.

We Happy Few launches on PC, PlayStation 4 and Xbox One on a yet to be confirmed 2018 release date.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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