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PlayStation Studios
Bungie Announces Layoffs in the Wake of Destiny 2’s Final Update as it “Could Not Continue Operating at our Previous Size”
Finding the Fun Is Still Human Work for 20+ Years, But AI Could Spark a New Gaming Renaissance, Says Dev
Sony Spent Years Wooing PC Gamers With 20-Plus Ports, Only to Walk It All Back Now for Single Player Games
Ghost of Yotei is Reportedly Carrying the Load for First-Party PlayStation Games in 2026 as it nears an Estimated 5M Copies Sold
Xbox Layoffs Just the Beginning of a Publisher-Wide Catastrophe; Arkane, Bethesda, id, BioWare, and PlayStation Studios Are Also at Risk
Until Dawn 2 Revealed With Horizon: Call of the Mountain Devs Firesprite Games Behind it, Arrives on PS5 in 2027
PlayStation’s Single-Player Games Will Stay PlayStation Exclusives With No PC Ports, CEO Herman Hulst Reportedly Told Staff Today
Sucker Punch is Already Moving on From Ghost of Yotei: Legends With No New Content Planned Two Months After Launch
Returnal Fans Flocked to Saros, but it’s Reportedly Off to a Slower Start and Could “Struggle to Break Even”
Sony Doubles Down on AI in PlayStation Studios, but Insists Human Creators Won’t Be Replaced
Sony Aims to Improve Marathon’s Performance, but Bets on Saros and Marvel’s Wolverine to Grow First-Party Title Revenue
Sony Becomes Biggest Publisher to Openly Embrace AI in Game Development, Just Months After Larian’s Backlash
Horizon Hunters Gathering to Host its Second Playtest in May With New Hunters, Story Content, While Dialing Up the Difficulty
Bungie Re-Emphasizes Long-Term Commitment to Marathon: “We Know Where We Want to Take the Story Over the Next Few Years”
Saros – Everything We Know About Housemarque’s Solar Bullet-Hell
Shuhei Yoshida Says Jim Ryan Fired Him After He Refused “Ridiculous” Demands, Ending 11-Year PlayStation Studios Run
Haven Studio’s Fairgames is Reportedly Experimenting With a Pivot to Being an Extraction Shooter
Bungie’s Marathon Reportedly Cost Sony Over $250 Million to Make, and 1.2 Million Copies Sold May Not Be Enough to Save the Studio
One of Marathon’s Strongest Weapons Gets a Much-Needed Nerf to Allow for “More Meaningful Buildcrafting”
“We Were Making a Hell of a Game”: Dark Outlaws Games Boss Says Players Would’ve Been “Very Excited” to Play Its Non-Live Service Game
Bungie Adjusts Marathon’s Ranked and Cryo Archive Schedules So Players Don’t Have to Pick Just One
Marathon Estimated to Have Hit 1.2M Copies Sold Across All Platforms, Mostly on Steam
Dark Outlaw Games, the PS Studios Team Led by COD Zombies Vet Jason Blundell Has Reportedly Been Shut Down [Update]
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Marathon Review – 2 Games in 1, and Neither are ARC Raiders
Housemarque Shows Off More Saros Gameplay and PS5 Features in New Trailer Ahead of Launch Next Month
“Good Luck Getting There”: Bungie Adds Cryo Archive to Marathon Alongside a Slew of Updates, Ranked Mode Arrives This Week
Marathon’s First Major Patch is Live, Adds a few Key QoL Fixes and Microtransaction Changes, New Battle Pass Rewards Coming in April
Ghost of Yotei Legends is Out Now on PS5, and it Makes Sony’s Pivot Away From PC Ports Sting Even More
Marathon Will Get Some Key Updates in First Major Patch This Week, Adjustments to In-Game Currency Coming “In the Near Future”
Ghost of Yotei and Saros Reportedly Won’t Be Coming to PC as Sony Pivots Back Towards PS-Console Exclusives for Single-Player Games
Marathon Estimated to Already Have Nearly 250K Copies Sold on Steam, Launch Roadmap Revealed
Bungie is “Keeping a Close Eye” on UI Feedback, Request for Duo Lobbies, PC Performance and More as the Marathon Server Slam Wraps Up
Bluepoint Reportedly Pitched a Bloodborne Remake Last Year, but FromSoftware Shut it Down
“Let’s Cut to the Chase”: Insomniac Reveals Marvel’s Wolverine Arrives on PS5 in September 2026
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