Star Wars Jedi: Survivor Patch 6 Comparison Highlights Small Performance Improvements in CPU Limited Scenarios

Francesco De Meo
Star Wars Jedi: Survivor

A new Star Wars Jedi: Survivor comparison video was shared online, comparing the game's current version with the previous one to highlight how, in the end, patch 6 did feature some performance improvements, although minor.

The new comparison video, which was put together by MxBenchmarkPC, highlights how the game's average FPS in CPU limited scenarios is higher by around 4, 5 frames per second. Unfortunately, frame times still seem to be all over the place, so the game still doesn't feel any smoother. In GPU limited scenarios, however, there are no improvements, so Respawn still has a lot of work to do to fix their game.

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It is a shame Star Wars Jedi: Survivor runs as badly as it does on every system, as the second entry in the series is an excellent action-adventure title that improves the original game's formula in every possible way, making exploration more rewarding and combat way more satisfying, as highlighted by Kai in his review.

While Star Wars Jedi: Fallen Order was a surprise journey when it was first released, the time spent apart hasn’t made Cal Kestis’ adventures any less enjoyable. A similar framework in unfamiliar territories helps to establish Jedi: Survivor as a quality sequel to the original release. Jedi: Survivor still plays it safe in comparison to the prior game. It may be difficult to give Jedi: Survivor full marks for its individuality, but compared to the predecessor focused on Cal’s time as a Jedi Padawan, each title can stand up on its own merits, and Jedi: Survivor polishes up much of the experience as it propels the narrative ever forward on Cal Kestis’ journey to Tanalorr.

Star Wars Jedi: Survivor is now available on PC, PlayStation 5, Xbox Series X, and Xbox Series S worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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