Need for Speed is the Full Name of the New Title, Shares Aspects of Underground 2; Using the Same Version of Frostbite as Battlefront
The recent reveal of the new Need for Speed coming to Xbox One, PS4 and PC this fall, generated a few questions among fans. The developers share some information on the new title via Twitter.
The title will be simply called Need for Speed.
@MJCamporese just NFS, we're going old school with it.
— Need for Speed (@NeedforSpeed) May 23, 2015
The developers clarify that the latest iteration is not Underground 3, but it does share many of the features and aspects that made the Underground titles great.
@NormanJay3 it’s not Underground 3 as such, but does share a lot of the stuff that made that game great. This is just #NFS
— Need for Speed (@NeedforSpeed) May 22, 2015
On June 15 more information on Need for Speed will be unveiled during EA's press conference.
@chrismill2231 June 15th is E3, we'll be there unveiling more of the game - more info on that in the coming weeks.
— Need for Speed (@NeedforSpeed) May 22, 2015
Need for Speed will be available through Origin.
@TheSpiderJem Origin will be our home, they are part of the family.
— Need for Speed (@NeedforSpeed) May 22, 2015
The developers chose to focus on current gen versions only in order to provide the best Need for Speed game, with the much-needed extra horse power.
@morphium666 @EA we're not forgetting, but in order to create the best NFS game possible we need the extra horse power.
— Need for Speed (@NeedforSpeed) May 24, 2015
Frostbite Technical Director Johan Andersson explains that Need for Speed is running on the same versions of Frostbite engine as Star Wars Battlefront.
Our next @NeedForSpeed by @GhostGamesEA running on the same version of @FrostbiteEngine as Battlefront! https://t.co/u1BIeB6d9S
— Johan Andersson (@repi) May 21, 2015
They seem pretty confident about E3 2015, stating that they will bring the house down, and given that they will be showing Need for Speed, Star Wars Battlefront, Mass Effect, Mirror's Edge, a new Plants vs Zombies game, and at least one more Star Wars title, I would have to agree that they could definitely achieve that.
@igormonte1 we'll bring the E3 house down!
— Need for Speed (@NeedforSpeed) May 23, 2015
GOTHENBURG, Sweden--(BUSINESS WIRE)--Ghost Games™, an Electronic Arts Inc. (NASDAQ:EA) studio, announced today the return of Need for Speed™ in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for - deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.
“Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot,” said Marcus Nilsson, Executive Producer at Ghost Games. “Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed.”
Fuelled by EA's own car culture community, Speedhunters (www.speedhunters.com), Need for Speed will deliver an experience that's grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.
Need for Speed will launch worldwide in Fall 2015 on Origin™ for PC , PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft.
We will bring you any new information on Need for Speed, EA and E3 2015 as soon as it becomes available.