Solasta: Crown of The Magister Is a Tactical RPG with Lots of Verticality
Solasta: Crown of the Magister is an upcoming tactical RPG developed by Tactical Adventures, a development studio based in Paris and founded by Mathieu Girard (co-founder of Amplitude Studios, now owned by SEGA) last year.
He said in a statement:
Tactical Adventures is a small team comprised of Tabletop gamers, many of whom have been playing pen and paper games as well as D&D videogames for over 30 years. We have always dreamed of creating our own game, so we set out to create Solasta, taking the best elements of our favorite games and enhancing and building upon them. Additionally, we have added new features such as light, verticality, team-based adventure, dice rolls, etc. We are using the actual rulesets from Tabletop games to finally bridge the gap between Pen and Paper and videogames.
The game is targeting a Steam release, but it'll be a while before that happens. First, Tactical Adventures is planning a Kickstarter campaign at the end of this Summer to get funding.
In the meantime, check out the game's feature set, an animated teaser trailer and a behind the scenes dev diary.
- Verticality: Solasta is a three-dimensional world rather than a series of flat maps. Locations can be explored by climbing walls, flying, teleporting, crawling through tunnels, finding secret passages, or falling through unstable ground, and allow the player to use the environment to take on encounters in multiple different ways.
- Team Based Adventure: Players will have many options to choose races, classes, backgrounds, and can even roll for stats as they create their party. All members are essential - together you will adventure through Solasta as a group, where you must work together in pursuit of your quest.
- Tactical CRPG: Each encounter can be handled in multiple ways. Will you use the high ground to strike your enemies from above as a Darkweaver Rogue, or shove your enemies into deep chasms as a Mountaineer Fighter? Your choices alone will determine the destiny of your party.
- Light: Light will not only help to see your surroundings as you explore deep underground or in a dungeon. It can also be used as a weapon against dragons and creatures you encounter along your journey. Careful, though - light can also give away your position.
- Created by Tabletop Players: Tactical Adventures is a team of highly experienced Tabletop players and veteran game developers who are passionate about the genre, striving to create the best Tactical RPG videogame