Solasta: Crown of The Magister Is a Tactical RPG with Lots of Verticality

Alessio Palumbo
Solasta: Crown of the Magister

Solasta: Crown of the Magister is an upcoming tactical RPG developed by Tactical Adventures, a development studio based in Paris and founded by Mathieu Girard (co-founder of Amplitude Studios, now owned by SEGA) last year.

He said in a statement:

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Tactical Adventures is a small team comprised of Tabletop gamers, many of whom have been playing pen and paper games as well as D&D videogames for over 30 years. We have always dreamed of creating our own game, so we set out to create Solasta, taking the best elements of our favorite games and enhancing and building upon them. Additionally, we have added new features such as light, verticality, team-based adventure, dice rolls, etc. We are using the actual rulesets from Tabletop games to finally bridge the gap between Pen and Paper and videogames.

The game is targeting a Steam release, but it'll be a while before that happens. First, Tactical Adventures is planning a Kickstarter campaign at the end of this Summer to get funding.

In the meantime, check out the game's feature set, an animated teaser trailer and a behind the scenes dev diary.

  • Verticality: Solasta is a three-dimensional world rather than a series of flat maps. Locations can be explored by climbing walls, flying, teleporting, crawling through tunnels, finding secret passages, or falling through unstable ground, and allow the player to use the environment to take on encounters in multiple different ways.
  • Team Based Adventure: Players will have many options to choose races, classes, backgrounds, and can even roll for stats as they create their party. All members are essential - together you will adventure through Solasta as a group, where you must work together in pursuit of your quest.
  • Tactical CRPG: Each encounter can be handled in multiple ways. Will you use the high ground to strike your enemies from above as a Darkweaver Rogue, or shove your enemies into deep chasms as a Mountaineer Fighter? Your choices alone will determine the destiny of your party.
  • Light: Light will not only help to see your surroundings as you explore deep underground or in a dungeon. It can also be used as a weapon against dragons and creatures you encounter along your journey. Careful, though - light can also give away your position.
  • Created by Tabletop Players: Tactical Adventures is a team of highly experienced Tabletop players and veteran game developers who are passionate about the genre, striving to create the best Tactical RPG videogame

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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