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NVIDIA GeForce RTX 3080 10 GB “Ampere” Graphics Card Review

Hassan Mujtaba  &  Keith May

NVIDIA GeForce RTX 3080 3440x1440 Gaming Benchmarks Performance

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

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Forza Horizon 4 UW 1440p Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
162
142
RTX Titan
140
120
RTX 2080Ti
135
117
RTX 2080
117
103
RX 5700XT
100
87
GTX 1080Ti
98
82
GTX 1080
80
68

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider UW 1440p DX12 Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
121
112
RTX Titan
98
91
RTX 2080Ti
91
85
RTX 2080
74
69
RX 5700XT
63
59
GTX 1080Ti
64
61
GTX 1080
48
46

Rainbow 6 Siege

Rainbow 6 Siege has maintained a massive following since its launch and it consistently in Steams Top Ten highest player count game.  In a title where the higher the framerate the better in a tactical yet fast-paced competitive landscape is essential, we include this title despite its ludicrously high framerates.  We use the Vulkan Ultra preset with the High Defenition Texture Pack as well and gather our results from the built-in benchmarking tool.

Rainbow 6 Siege UW 1440p Vulkan Ultra
AVG FPS
1% Percentile
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 3080
370
309
RTX Titan
307
249
RTX 2080Ti
284
235
RTX 2080
232
193
RX 5700XT
204
170
GTX 1080Ti
197
159
GTX 1080
149
120

DOOM Eternal

 

DOOM Eternal brings hell to earth with the Vulkan powered idTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay as consistent as possible.

DOOM Eternal UW 1440p Ultra Nightmare
AVG FPS
1% Percentile
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3080
256
182
RTX Titan
186
140
RTX 2080Ti
173
129
RTX 2080
131
98
RX 5700XT
121
93
GTX 1080Ti
114
80
GTX 1080
88
63

Gears Tactics

Gears Tactics is the latest in the Gears franchise and takes things in a completely different direction with the gameplay design. It is built on a DX12 based Unreal Engine 4 build. We used the Maximum settings allowed but refrained from enabling Variable Rate Shading as all cards ar not capable of supporting this feature.

Gears Tactics UW 1440p Maximum
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3080
88
73
RTX Titan
89
75
RTX 2080Ti
78
68
RTX 2080
73
63
RX 5700XT
64
56
GTX 1080Ti
64
56
GTX 1080
52
48

Ghost Recon Breakpoint

Ghost Recon Breakpoint is powered by the latest iteration of the Anvil Next 2.0 game engine. This is the same engine that was used in Assassin's Creed Odyssey but in Breakpoint has been updated to support the Vulkan API. We performed our tests using the High Preset with the Vulkan API.

Ghost Recon Breakpoint UW 1440p Vulkan High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
124
89
RTX Titan
100
73
RTX 2080Ti
94
73
RTX 2080
76
57
RX 5700XT
67
53
GTX 1080Ti
68
52
GTX 1080
52
40

Call of Duty Modern Warfare (2019)

Call of Duty Modern Warfare is back and this time on a new engine running DX12 to allow for some sick DXR Ray Traced Shadows, but we're not testing that here since this card isn't designed for that level of rendering. We tested in the 'Fog of War' mission where we tested our RT performance run. At UW 1440p we set the settings all to High.

Call of Duty Modern Warfare UW 1440p Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
137
120
RTX Titan
112
99
RTX 2080Ti
102
91
RTX 2080
86
76
RX 5700XT
82
69
GTX 1080Ti
76
67
GTX 1080
59
52

Resident Evil 3

The Resident Evil 3 Remake has surpassed the RE2 Remake in visuals and is the latest use of the RE Engine.  While it does have DX12 support the DX11 implementation is far superior and because of that, we will be sticking to DX11 for this title.  We use the cutscene where Jill and Carlos enter the subway car for the first time and a 2 minute capture at that point.

Resident Evil 3 UW 1440p DX11 Maximum
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
147
121
RTX Titan
117
98
RTX 2080Ti
108
91
RTX 2080
84
54
RX 5700XT
69
61
GTX 1080Ti
72
61
GTX 1080
52
44

Borderlands 3

Borderlands 3 has made its way into the test lineup thanks to strong demand by gamers and simply delivering MORE Borderlands. This game is rather intensive after the Medium preset but since we're testing the 'Ultimate UW 1440p' card, High it is. We tested using the built-in benchmark utility

Borderlands 3 UW 1440p High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3080
105
75
RTX Titan
82
64
RTX 2080Ti
77
59
RTX 2080
61
50
RX 5700XT
53
43
GTX 1080Ti
59
52
GTX 1080
44
37

Total War Saga: Troy

Total War Saga: Troy is powered by their TW Engine 3 (Total War Engine 3) and in this iteration, they have stuck to a strictly DX11 release. We tested the game using the built-in benchmark using the Dynasty model that represents a battle with many soldiers interacting at once and is more representative of normal gameplay.

Total War Saga
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3080
82
65
RTX Titan
68
54
RTX 2080Ti
63
50
RTX 2080
50
40
RX 5700XT
38
30
GTX 1080Ti
50
43
GTX 1080
38
31

You can find additional information about our hardware review process and ethics policy here.

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