Resident Evil Village Shipped Over 4.5 Million Units Globally

Jul 8, 2021 at 03:27am EDT
Resident Evil Village sales

The official Biohazard Japan Twitter account revealed that Resident Evil Village has now shipped over 4.5 million units globally in the first two months since its release.

Related Story Resident Evil Village PS VR2 Trailer Delivers Scares and New Mechanics, Free Demo Coming

The sales figure is confirmed by a new badge added to the official Resident Evil Village website. In Wccftech's review, Nathan rated the game 9 out of 10 with the following summary:

Resident Evil Village is a wild, thrilling ride across seemingly every horror genre and idea that happened to pass through the mad minds at Capcom. Not every aspect of the game is perfect, but its highs are very high and solid core mechanics and excellent presentation hold the grisly patchwork together. You may survive Resident Evil Village, but your thoughts will linger there long after you’ve escaped.

Given the great critical and sales reception, CAPCOM recently announced it has begun work on DLC for Resident Evil Village. The multiplayer mode, Re:Verse, is supposedly launching this month, though we don't have a definitive date yet.

Resident Evil Village has also been confirmed as one of the first games that will add support for AMD's FidelityFX Super Resolution spatial upscaling technique. Again, we don't know yet when that'll happen.

On a related note, Resident Evil fans can now also watch the latest CGI animation series, Resident Evil: Infinite Darkness, launched today on Netflix. Four episodes are available for viewing, with an average runtime of 25 to 28 minutes.

Set between the events of Resident Evil 4 and Resident Evil 5, the series takes place in 2006 after a hacking incident is uncovered at the White House. Leon S. Kennedy was ordered to investigate the incident, but he encounters zombies when the White House is targeted in a mysterious attack.He later meets Claire Redfield, who's been checking a strange drawing made by a child refugee while working on a TerraSave-led mission to oversee construction of a welfare facility..

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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