PlayStation 5 May Not be Using AMD Hardware for Ray Tracing – Rumor

Francesco De Meo
PlayStation 6

The PlayStation 5, like the Xbox One Series X, will be powered by AMD's technology, but it seems like the hardware solution for ray tracing will not be coming from the company, according to a recent leak.

Komachi Ensaka, a well-known leaker, recently posted some new findings for chips codenamed Sparkman, Arden, Oberon, and Ariel. The first two are rumored to be related to the Xbox Series X, while the latter are rumored to be related to the PlayStation 5, as reported a while back.

Related Story AMD’s Frank Azor Pushes Back on FSR 4.1 Cancellation Rumor for RDNA 3.5 iGPUs, Says No Such Decision Has Been Made

The new findings are very interesting as Sparkman and Arden have ray tracing and variable rate shading mentioned, while Oberon and Ariel don't. If they are indeed related to the PlayStation 5 console, this means that Sony will not be using AMD technology for ray tracing and variable rate shading.

https://twitter.com/_rogame/status/1210498229491638272

Both the PlayStation 5 and Xbox Series X have yet to be revealed in full, but it is being rumored that they are very close in power. In a recent report, it's revealed that Sony's next-gen console is ahead in terms of performance, but the gap is expected to be closed before release.

Right now, game performance is better on PS5. I believe that is probably because PS5 development hardware and software are in a more advanced state. I fully expect Scarlett to close that gap once they ship more mature dev kits and software.

It must be said, since software, not hardware, is a traditional Microsoft area of expertise, it's very possible that they could ultimately deliver more advanced DirectX development software, in the end, allowing games to run better on Scarlett even if the hardware is less capable.

PlayStation 5 launches next year worldwide. We will keep you updated on it as soon as more details come in on the matter, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button