NVIDIA GeForce GTX 1080 Runs Doom With Vulkan API – Achieves Up To 200 FPS With Ultra Settings at 1080P

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May 7, 2016
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Demos of the GeForce GTX 1080 graphics card are pouring in from NVIDIA’s special event in Austin. It looks like NVIDIA did a surprise demo of Id’s next generation DOOM which will for masses to play next week on 13th May 2016. The game was not only shown running on the recently announced GeForce GTX 1080 graphics card but it was doing so with the Vulkan which is the latest API from Khronos Group.

NVIDIA GeForce GTX 1080 Runs DOOM at Up To 200 FPS on Ultra Settings With Vulkan API

DOOM launches next week but Bethesda showed us a full fledged gameplay demo spanning around an hour a few days back. Featuring fast and exhilarating FPS action, the game will be revisiting the roots that made the original games so great.

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PC gamers should be excited for the game as it not only features great combat but also comes with enhanced graphics with the latest idTech 6 engine. DOOM supports a vast array of PC settings that can be tweaked from the settings menu.

DOOM Running on Vulkan API with up to 200 FPS. (Image Credits: Brad Chacos From PCWorld)

The DOOM gameplay demo shown by NVIDIA was running at 1080P. Why 1080P? Because that’s the limitation of the video wall NVIDIA was using at their event as reported by TweakTown. Bethesda surprised by coming to the stage and gave a live demo of DOOM first running at around 60 FPS with frame limitation (VSync) turned on, which is something even current cards can do pretty easily. The difference is that the GTX 1080 was demoed with Vulkan API enabled while the BETA and Alpha version of DOOM had OpenGL API.

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The shock came when Bethesda switched off Vsync pushing the game to as high as 200 FPS. The game was running at Ultra settings with average FPS of 140-150 FPS. You can read PC requirements for Doom here.