New World, Amazon’s MMO, Has Been Delayed (Again) to August 31st

Alessio Palumbo
New World

New World, Amazon's MMO game, has been delayed a third time. Originally due in Spring 2020, the game was first delayed to August 2020 and then to Spring 2021; yesterday, though, the developers revealed that they'd need even more time to implement critical end-game features, which is why the new release date is set to August 31st.

Those features include a brand new end-game zone (in addition to the Reekwater one we recently had the chance to preview), as well as dedicated instanced PvE and PvP content (dungeons and battlegrounds, essentially) as detailed below.

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EBONSCALE REACH

Filled with lush wetlands and towering cliffs Ebonscale Reach is a new end-game zone in Aeternum. An exiled empress is building a corrupted fleet there that could threaten the entire world.

EXPEDITIONS

These five-player instanced adventures will take you to the darkest corners of Aeternum. There, you’ll face dire threats, learn more about the source of Corruption, expose the Angry Earth’s ulterior motives, and reveal the deeper menace behind the Lost. Expect difficult battles that will challenge your group, requiring skill and coordination to achieve victory.

OUTPOST RUSH

These are 20 vs. 20 battles set in a primordial river basin filled with forgotten ancient technologies and hidden sources of Azoth. You and your team will vie for control of strongholds and strategic resources—and you’ll need all your combat prowess and collective wits to win.

Meanwhile, the Alpha testing phase will continue and increase in size, with European servers finally due to open on March 30th. A Closed Beta, accessible by anyone who pre-ordered New World, will begin on July 20th.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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