Monster Hunter Outlanders Is TiMi Studio’s Mobile Take on CAPCOM’s Popular Franchise

Alessio Palumbo
Monster Hunter Outlanders

Tencent's TiMi Studio has finally pulled the veil from Monster Hunter Outlanders, the mobile game based on CAPCOM's franchise that was first announced two years ago.

Interestingly, the press release describes the game as an open world survival title. Players will explore and survive throughout unique regions of an open world map featuring natural environments, ecosystems and monsters. They'll get to craft and build custom equipment and tools and participate in the traditional hunting experience, where they can play solo or join a hunting party of up to four people.

Related Story PRAGMATA PC Performance Benchmarks: Capcom’s Newest RE Engine Title Delivers Fantastic Path Traced Visuals In Sci-Fi Setting

TiMi Studio Group Producer Dong Huang said in a statement:

It’s time for mobile players to fully enjoy what makes Monster Hunter one of the most beloved franchises in gaming. Monster Hunter Outlanders not only offers players an authentic hunting experience, but it does it in a massive open world featuring the community and social systems players are looking for today.

No more information about the game's systems was released today, and no release date has been publicly set, either. The studio, which has a lot of experience adapting big franchises for mobile (they made the recently released Age of Empires Mobile, as well as the massively successful Call of Duty Mobile and the not-quite-as-successful Pokémon UNITE), said multiple playtests will be conducted in advance of the launch of Monster Hunter Outlanders. It is also likely there will be a staggered rollout throughout various regions, as usual for mobile games.

One thing is for certain: it will be a very different experience compared to previous Monster Hunter mobile entries, such as Monster Hunter Riders (which featured turn-based combat, whereas the series is renowned for its action combat) and Monster Hunter Now, a location-based augmented reality game developed by Niantic.

You can follow the game's development by signing up for the newsletter on the official website.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button