Ubisoft Insider Rogue Says Splinter Cell Preserves Its Identity While Far Cry 7 Gambles Everything on a Radical New Direction

Alessio Palumbo
A side-by-side image showing a character from 'Far Cry 3' holding a gun and a character from 'Splinter Cell' wearing glowing night-vision goggles, both games from Ubisoft.
Ubisoft insider Rogue says the Splinter Cell remake stays true to its roots, while Far Cry 7 bets big on a radically different direction.
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Ubisoft leaker Rogue has shared updated information about two highly anticipated games, the Splinter Cell remake and Far Cry 7.

According to Rogue, Ubisoft is still trying to ship a linear, mission-based stealth remake built in Snowdrop, with a strong emphasis on non-lethal play, visibility systems, destructible environments, and classic Splinter Cell-style traversal and gadgets like sticky cameras, gas grenades, pipe sliding, and ziplines. That all sounds very promising to fans of the original, and indeed, it looks like Ubisoft is trying to preserve the series' identity rather than turn it into an open world reboot.

Related Story Ubisoft’s Ghost Recon Game is Reportedly in Such Deep Development Hell that Staff Fear it’s at Risk of a Reboot or Cancelation

The project appears to remain alive despite delays, layoffs, and repeated leadership turbulence at Ubisoft Toronto, the lead developer on the Splinter Cell remake. That said, the timing is still murky: earlier rumors put it in the 2026-2027 window, but Rogue is now saying that the game won't launch before Q2-Q4 2027, and he even added that the project is in a "very fragile" state, suggesting that there's a chance it won't even make it to the market.

Meanwhile, with Far Cry 7, it sounds like Ubisoft is pushing the series into a much more experimental direction: a PvE/PvEvP extraction-survival loop centered on scavenging, a limited rescue structure, a safehouse, weapon durability, and a “Sons of Truth” antagonist faction. That lines up with earlier rumors that Ubisoft was testing a major structural shake-up for the franchise, including inventory and movement reworks, rather than just iterating on Far Cry 6’s open-world formula. Rogue clarified that the campaign should still be there, but it is unclear whether the PvE/PvEvP mode is separate or somehow integrated with the campaign.

These are two very different directions: one highly conservative and the other completely different and innovative, though perhaps not in the way fans would enjoy. Either way, Ubisoft absolutely needs these two games to do well after several blunders, so they might delay them until they are ready. The publisher's next big release was supposed to be the new Ghost Recon, but recent reports suggest that it's in development hell and might be rebooted or even canceled.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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