Lost Soul Aside Resurfaces with New Footage and GeForce RTX Logo

Alessio Palumbo
Lost Soul Aside

The indie action game Lost Soul Aside resurfaced this weekend at ChinaJoy 2023 with a new trailer and a lengthy gameplay presentation.

As longtime Wccftech readers may recall, Lost Soul Aside was first unveiled at GDC 2018, when it was still a one-man project by creator Yang Bing. After making a big wave with the first trailer, Yang Bing went dark and created UltiZero Games to finalize his creative vision.

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Three years later, Yang Bing shared 18 minutes of new gameplay and also announced the PlayStation 5 version of the game (Lost Soul Aside was previously targeting a PS4 launch). Yet another trailer dropped in late 2022 when Sony announced it would publish the game (and other titles made in China, such as Convallaria) globally.

The new trailer debuted at ChinaJoy 2023 reveals a partnership with NVIDIA to implement ray tracing (as well as DLSS support, in all likelihood). This also confirms a PC launch alongside the PS5 one.

Gematsu also recorded the live stage gameplay presentation from ChinaJoy 2023. You can check it out below.

There's still no release window for Lost Soul Aside, but we should be getting relatively close at this point. Stay tuned on Wccftech to get all the latest news on this intriguing project.

Set in a fantasy world where science-fiction, swords, and superpowers coexist, Lost Soul Aside is an action RPG that tells the story of Kazer, following his accidental merger with the symbiont Arena. With combat at its heart, the game has a rich and rewarding combat system that gives player the flexibility to adapt their playstyle, and weapon choice to suit their playstyle to the battle at hand.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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