New Kingdom Hearts III TGS 2018 Gameplay Showcases ‘Heartless Doll’ Boss Fight

Alessio Palumbo

Kingdom Hearts III is now just a few months away from its release, which may sound strange to those fans who have been waiting for a very long time (the game was announced in 2013).

Square Enix is therefore showcasing more of the game ahead of the upcoming launch. During last week's Tokyo Game Show 2018, new gameplay footage was shared, including a boss fight with the so-called 'Heartless Doll', taking place in the Toy Story world.

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According to our previous report, the game is expected to last about 40-50 hours for the story and 80 hours when including all side content such as mini-games.

Kingdom Hearts III will be available, at long last, for PlayStation 4 and Xbox One on January 25th, 2019 in Japan and January 29th, 2019 elsewhere in the world.

Having learned that all their struggles thus far were engineered by Master Xehanort in his plot to start another Keyblade War, Sora and his friends continue their search for seven guardians of light capable of standing against the coming darkness. King Mickey and Riku seek out Keyblade veterans from the past, while Sora, Donald, and Goofy begin a new odyssey across Disney worlds to claim the "power of waking." Wiser from his many adventures, Sora is about to face his greatest challenge yet. For the first time in KINGDOM HEARTS III, Sora will travel across Pixar and other exciting new Disney worlds that lend the story a grander scale than ever before seen in the series. The battle system reaches new heights as well with thrilling action, rideable theme park attractions, and spectacular team-up moves with Disney's beloved characters.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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