Hunt: Showdown Announces a Date for Its Creepy Closed Alpha

Your first chance to try out Hunt: Showdown is rapidly approaching, as the makers of the survival horror game have announced a closed alpha kicks off at the end of this month.

According to Hunt: Showdown developers Crytek, they’ll be using the alpha for “testing gameplay, balancing, and backend functionality, as well as collecting feedback from the community.” No word on what content players will get to try out, exactly, but that kind of info is often kept quiet with alphas. Here’s what Hunt’s developers previously had to say about the alpha:

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“Closed Alpha will be our first chance to get player feedback, and we are really excited to see how they will interact with the game. After initial tests with a very limited amount of players we are planning to invite more and more testers with each phase. This is the first step in building a close relationship with our community and integrating their feedback into our development process.”

The Hunt: Showdown closed alpha kicks off on January 31 on Steam. If you’d like to sign up, you can do that right here. Of course, not everybody will get to participate – testers will be randomly selected from the sign-up list, and sent an email invite if chosen.

For those who haven’t been following along, Hunt: Showdown is a multiplayer horror experience from former Crysis developer Crytek, in which teams compete to hunt down monsters in the swamps of Louisiana. Of course, you can also choose to hunt your fellow players if you don’t care for the competition. Who’s more dangerous? The mindless monstrosities or your scheming fellow hunters? Hunt: Showdown’s mix of PvE and PvP is certainly intriguing. Hunt: Showdown began life as Hunt: Horrors of the Golden Age, a third-person co-op shooter by former Darksiders devs, in which you hunted famous 19th-century monsters. This new version of Hunt is a complete rethink of the concept, by a new team at Crytek.

Crytek will be testing Hunt: Showdown throughout 2018. A final release has yet to be set.

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