HUMANITY Is a Game About Masses of People from Rez and Tetris Effect Creator Tetsuya Mizuguchi

Alessio Palumbo
Humanity

Yesterday's State of Play was all about The Last of Us Part II, but that doesn't mean we didn't get other announcements. One such example is HUMANITY, a new and rather mysterious game about masses of people. Published by Tetsuya Mizuguchi's Enhance, it's in development at Tokyo-based studio tha ltd. and will launch next year for Sony's PlayStation 4 console with optional PlayStation VR support.

Enhance Founder and CEO Tetsuya Mizuguchi said in a statement:

Related Story Rez Infinite Creator Tetsuya Mizuguchi Has A New Project in the Works

From the first early demo I saw, I couldn’t get HUMANITY out of my head. The whole look and feel of it—manipulating these teeming masses of people—was mesmerizing, especially in VR. I knew right away it could be something special, which is why I couldn’t be more excited to help a visionary like Yugo-san realize its full potential.

tha Founder and Creative Director Yugo Nakamura added:

I’ve long admired the work of Mizuguchi-san and his team; it feels like the perfect fit to be working with the people who made games like Rez and Tetris Effect. Everyone at tha is working hard to make HUMANITY something that likewise engages all your senses—a fun, challenging game, but also something more meaningful than that. Rest assured we have lots more to show and talk about...

The short teaser trailer focuses on HUMANITY’s stark but iconic look, and use of massive crowds of individual people of all kinds, as they work together and fight against each other in various ways.

HUMANITY is the evolution of a concept that founder Yugo Nakamura began developing three years ago at his company, tha ltd., a studio revered for their work with giant brands such as UNIQLO, MUJI, and the legendary Japanese musician Cornelius. Enhance joined the project in early 2018 to take on publishing duties, as well as contribute to level design and general gameplay consulting.

Check out the announcement trailer below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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