GTFO Devs Are Working on a Co-Op Heist FPS Next

Alessio Palumbo
GTFO

10 Chambers Collective, the Tencent-owned Swedish indie studio behind GTFO, has revealed to be working on a cooperative heist-themed first-person shooter game for its next project.

The news came via NME's interview at Gamescom 2022 with Creative Director and CEO Ulf Andersson, one of the creators of the Payday franchise, who said:

Related Story PAYDAY 3 is Releasing This Year, Prime Matter Confirms; Short Pre-Alpha Footage Released

It feels like it’s an unclosed chapter, right? I gotta do that properly. So for me, this game is a game that just has to be made. I’m back on the heist shit, basically – so it’s a heist cooperative FPS, and it has a sort of a techno-thriller theme. I read a lot of sci-fi books, and so imagine everything that cyberpunk is inspired by, and a ton of other shit.

This one won’t be constant shooting. Payday had a massive problem where the action would ramp up and then it would just stay ramped up. If you think about Left 4 Dead, it’s awesome with the drama, but it doesn’t feel like things are happening because of you. It feels like the players were lucky they were there. That’s not how it should be, it should be like, we decided to do this shit.

Andersson also said the studio's next game won't be as hard as GTFO.

You can sneak for an hour, at least, and then just fucking die, right? So it’s not gonna have that hardcore thing to it. It is more mechanically smooth, or you could say, easier to play.

However, fans will have to wait quite sometime before the new title is released.

We haven’t put a name on it because we might change it. We haven’t put a date on it because we don’t want to miss a deadline or overpromise. We’re in pre-production at the moment, but things are ramping up quite fast.

Meanwhile, Starbreeze is planning to release PAYDAY 3 in 2023.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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