Grand Theft Auto: Vice City Nextgen Edition Rage Engine Remaster Announced With New Trailer

Francesco De Meo
Grand Theft Auto: Vice City
The Grand Theft Auto: Vice City Nextgen Edition overhaul looks stunning with path tracing

Grand Theft Auto: Vice City is soon going to be remastered with GTA V's Rage Engine by some dedicated fans, as revealed by a new trailer.

The game's Nextgen Edition, which is in development by the modding team Revolution Team, won't be just another conversion of the city but a proper remaster that will feature all of the original game's missions. While bringing over all of the story content of the original is the team's main priority, the Nextgen Edition will also feature other improvements, such as those seen in the Definitive Edition for the city itself and the weapons, improved textures for cars and NPCs, neon lights on buildings from Vice City Stories and additional fixes.

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https://www.youtube.com/watch?v=h29SVQvhY20

Additional information and all the latest news on this impressive Grand Theft Auto: Vice City remaster can be found on Revolution Team's Telegram channel.

Grand Theft Auto: Vice City is fully playable on modern consoles and PC thanks to the Grand Theft Auto: The Trilogy - The Definitive Edition, which also includes GTA III and San Andreas. Sadly, these remasters are extremely disappointing, as post-launch support did not address all of their issues. You can learn more about them by checking out Nathan's review.

Grand Theft Auto: The Trilogy – The Definitive Edition collects some truly groundbreaking games that still provide their share of nostalgic fun, but little has been done to make them shine here in 2021. Ultimately, a shoddy visual upgrade, choppy performance, and a lack of meaningful updates or extras may leave you questioning why you loved them in the first place. Perhaps this collection can be brought up to snuff with updates from Rockstar (or modders), but for now, its Wanted Level remains low.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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