GeForce RTX Game On Event Scheduled for January 12th; Four New Games Add NVIDIA Reflex

Alessio Palumbo
NVIDIA GeForce RTX

NVIDIA announced the 'GeForce RTX Game On' special event today, due to take place on January 12th, 2021. The broadcast will begin at 9 AM PST, featuring Jeff Fisher, Senior Vice President of NVIDIA's PC business, as the presenter; Fisher will 'highlight the company’s latest innovations in gaming and graphics'.

Needless to say, this event will take place right in the middle of the yearly Consumer Electronics Show (CES), which in 2021 is set to run online-only between Monday, January 11th and Thursday, January 14th.

Related Story Linux Gamers Finally Get NVIDIA Reflex 2 On AMD And Intel GPUs As Open-Source Vulkan Layer Closes The Latency Gap With Windows

The latest rumors suggest NVIDIA will release the GeForce RTX 3080Ti in February and the GeForce RTX 3060 in January, which means there's a strong likelihood of one or both of these graphics cards to be announced during this GeForce RTX Game On event. As a reminder, at CES 2019, Jeff Fisher took the stage to reveal the GeForce RTX 2060 graphics card and the Max-Q laptops.

The upcoming event is not all NVIDIA had to announce today, by the way. Four online multiplayer games have now officially added support for the Reflex latency-lowering technology. These are CRSED: F.O.A.D. (previously known as Cuisine Royale), Enlisted, Mordhau, and Warface.

As you can see from the chart below, CRSED: F.O.A.D. registered improved (lowered) latency by up to 23% when running at 1440p@144Hz.

Enlisted, which is published and developed by the same studios (Gajin Entertainment and Darkflow Software) and also runs on the same engine, unsurprisingly saw very similar results (20% improved latency).

Mordhau, on the other hand, is an entirely different game powered by Unreal Engine 4 technology. This melee-focused medieval-themed indie game shows up to 41% better latency with NVIDIA Reflex enabled.

Last but not least, the free-to-play first-person shooter Warface (based on CryEngine technology) shows latency improvements of up to 22%.

One thing that's quite clear from all these charts, as well as the ones we've seen from the first few games that added support for NVIDIA Reflex, is how the weakest GPUs seem to get the bigger performance boosts compared to the latest and greatest. Still, as any competitive gamer knows all too well, every millisecond gained can only be a good thing.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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