GeForce Driver Hotfix Resolves Alan Wake 2 Performance Degradation

Alessio Palumbo
Alan Wake 2 GeForce Driver

A new GeForce driver hotfix (version 546.08) was released earlier today by NVIDIA. This hotfix aims to resolve three specific issues, chiefly the performance degradation that some players had been experiencing in Alan Wake 2 after playing the game for quite some time.

  • [Alan Wake 2] Addressing gradual stability and performance degradation over extended periods of gameplay
  • Windows 10 transparency effects are not displaying correctly after driver update
  • Random Bugcheck may be observed on certain systems

This is a beta GeForce driver and as such won't be available for download via the GeForce Experience software. If you've been experiencing any of the aforementioned issues and would like to get the fixes right away, the download is available at this URL.

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NVIDIA originally released the Game Ready GeForce driver optimized for Remedy's Alan Wake 2 eight days ago, allowing players to be prepared when the game launched the following day.

As you already know if you've been reading Wccftech lately, Alan Wake 2 has received widespread acclaim from both a tech perspective and a game perspective. The game earned a 9 out of 10 score in our review:

Despite not aiming to revolutionize the survival horror genre, Alan Wake II is an amazing game that no one who enjoys a good trippy horror story should pass on. Remedy Entertainment really outdid themselves, releasing their best game to date and one of the most immersive gaming experiences of the past few years.

Alan Wake 2's GeForce driver wasn't the last one released by NVIDIA prior to this hotfix, though. Another one was launched this Tuesday to deliver optimizations for Call of Duty: Modern Warfare III, whose campaign early access is available now on PC and consoles ahead of the full game release scheduled for November 10th, Desynced, Jusant, and RoboCop: Rogue City.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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