Game Ready Driver for RDR2 Out Now; RTX 2080 Ti Can Only Do 4K@60 with a Mix of Medium & High Settings

Alessio Palumbo
Red Dead Redemption 2 rtx ray tracing

NVIDIA has released a new Game Ready driver (version 441.12) today, delivering optimizations for Red Dead Redemption 2 (out tomorrow) and Need for Speed Heat (out on Friday). The official changelog document also mentions new optimizations for Borderlands 3.

Other noteworthy changes included in this Game Ready driver are:

Related Story NVIDIA’s New Game Ready Driver Lands Days Before Conan Exiles Enhanced Brings DLSS 4 to Funcom’s UE5 Overhaul

Applications Performance Profile - Added or updated the following Performance profiles:

  • Borderlands 3

  • Red Dead Redemption 2

New Features and Other Changes -

  • Added security updates for driver components.

    • See the NVIDIA Security Bulletin 4907 for details (bulletin content will be available after 11/06/19).

    • See also the section “Driver Security” on page 14 for actions to take to mitigate vulnerabilities.

  • Adds support for new LG TV G-SYNC compatible monitor.

Fixed Issues in this Release

  • [Super Robot Wars V]: The game crashes to a white screen. [2720588]

Open Issues (Windows 10)

  • [Battlefield V][G-SYNC][HDR]: When G-SYNC and HDR are enabled, the game cannot be maximized to full-screen after being minimized to the taskbar. [200558314]

  • [Grand Theft Auto V]: The game frequently crashes.

    • NVIDIA is working with the application developer to resolve the issue.

NVIDIA also posted a blog article today where they shared graphics card recommendations for running Red Dead Redemption 2 at 60 frames per second on PC. It looks it won't be the easiest feat to pull off, particularly at high resolution. NVIDIA recommends a GeForce RTX 2060 to play the game at 1080P@60FPS on High settings, a GeForce RTX 2070 SUPER to play at 1440P@60FPS on High settings, and a GeForce RTX 2080 Ti to play at 4K@60FPS.

However, not even the mighty RTX 2080 Ti can pull off High settings at that resolution and frame rate, which is why the folks from NVIDIA recommend to either drop the detail level to a mix of Medium and High settings or alternatively to drop the rendering resolution to 3264x1836 or 2880x1620, then using the sharpening and upscaling technique now available through NVIDIA's Control Panel to make up for the resolution drop.

The good news is that Red Dead Redemption 2 features a built-in benchmark, making it easy for everyone to measure their system's performance. We'll have our own performance impressions and benchmarks up soon enough; stay tuned.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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