Final Fantasy VII Rebirth Features a Scene That Made the Creative Director Cry, but It’s Not What You Think

Francesco De Meo
Final Fantasy VII Remake

Final Fantasy VII Rebirth is going to feature a scene that made the game's Creative Director cry, but it's not what everybody may think.

There will be some spoilers after this point, so avoid reading if you haven't played the original release.

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Speaking with Game Informer, Creative Director Tetsuya Nomura talked about how the team wanted to depict characters much more deeply when they decided to remake the seventh entry in the series. As such, it's not only Aerith's arc that will see deeper development, but even other characters and story sequences, such as Dyne. There's one sequence featuring Marlene's real father that made Nomura-san cry, which director Naoki Hamaguchi feels is one of the top, most wonderful scenes.

Considering how there are quite a few scenes that are sure to make players cry in Final Fantasy VII Rebirth, all this praise for a scene related to a character who is not exactly central to the story bodes extremely well for the experience as a whole.

On a related note, Square Enix also provided a new quick look at Caith Sit and a short preview of the Gold Saucer theme. You can find it below.

Final Fantasy VII Rebirth launches on PlayStation 5 on February 29th. You can learn more about the game by checking out Kai's hands-on preview.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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