Devil May Cry 5 is shaping up to be an amazing return to form for the series, and it seems like it's going to be a major showcase of the RE Engine and the power of the PlayStation 4 Pro.
Capcom producer Matt Walker recently answered a fan's question on Twitter, stating that Devil May Cry 5 will run at 4K resolution, 60 frames per second on PlayStation 4 Pro. While it's likely that the game won't run at native 4K on the console, it's still definitely impressive.
It will indeed. 4k@60fps on Pro. ^_^
— Matt Walker (@gypsyOtoko) September 24, 2018
Devil May Cry 5 is sadly going to feature microtransactions, allowing players to unlock skills and more by purchasing Red Orbs with real money. According to Matt Walker and director Hideaki Itsuno, this isn't going to affect balance, as it will be similar to Devil May Cry 4 Special Edition, which also featured the ability to purchase Red Orbs with real money.
It’s interesting because from a game design point of view there’s two different things we think about when we set the prices of the moves, skills, and abilities. The first thing is the stuff that we feel people should want to get first is made cheaper. So people will think, ‘Oh this is cheap so I’m just going to buy this.’ But then for the stuff that’s going to be harder to use and master, we make that more expensive. Partly because of you save up for that you’re not going to be able to buy as many skills, so you’re going to have the time to learn it. So you have to make the decision between going for the cheaper stuff or saving up, getting the thing that has a lot of application but you’ll have to spend time learning and perfecting.
Devil May Cry 5 launches on PC, PlayStation 4 and Xbox One on March 8th.