‘Danger Gazers’ Developer Sees 400% Uptick in Sales After Uploading Pirated Version of the Game

Alessio Palumbo
Danger Gazers

Here's something that doesn't exactly happen every day, or every year for that matter. The developer of indie game Danger Gazers, a 'post-apocalyptic rogue-lite top-down shooter', decided to upload a pirated version of his work on The Pirate Bay in order to promote the game.

Below you can find his explanation for the unusual choice as posted on Reddit.

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Hey guys, ShotX here, the developer of Danger Gazers. I shouldn't have linked directly to the torrent, but I thought it'd be fine as it was an official developer's torrent.

Since the old post got removed, I just wanted to say huge thanks to each one of you for all the support I got and your kind words! Thanks for being awesome 🙂 I never believed that piracy was a problem, but I certainly didn't expect anything in return, just wanted to offer some kindness.

Just a reminder as to why I'm sharing a torrent of my own game: there are people who can't afford the game, some want to play the game before buying, some that never buy games. Just trying to help those people out and make the best of the situation. There are a lot of ways to show support if you want to without buying the game, such as spreading the word about DG, sharing the torrent, feedback, whatever it is you can come up with. And finally, I hope you have fun and enjoy the game!

So far, it seems to have worked well for ShotX. Polygon reports that the developer confirmed a 400% uptick in sales after the pirated version of Danger Gazers appeared on The Pirate Bay.

ShotX also claims to have received 'countless emails' of appreciation for the gesture. What do you think about it? Should more indie developers consider doing the same? Tell us in the comments.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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