Call of Duty WWII To Feature Emblem Editor At Launch; Steady Aim May Not Be In

Francesco De Meo
Call of Duty

Call of Duty Infinite Warfare, last year's entry in the popular series developed by Infinity Ward, lacked, at launch, a feature that fans of the series have come to like since the release of the original Black Ops: the Emblem Editor. Those fearing that it will be the same with Call of Duty WWII can put their minds at ease.

Recently, Sledgehammer Games' Michael Condrey confirmed that the Call of Duty WWII beta will not feature the Emblem Editor, but the full game will at launch.

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Michael Condrey has also been asked about a variety of other matters regarding the game. Judging from an answer given to a player mentioning Steady Aim, it seems like the perk may not be in.

Commenting on the +50 points per kill in Domination, Condrey noted how things get spammy with kills and caps points being high, so it seems like the value won't change much in the final game.

Those interested in the Call of Duty WWII campaign will also be happy to know that more single player gameplay will be shown in the weeks ahead.

Last week, some new details have emerged online on the game's Divisions, which will be Call of Duty WII's approach to the series' create a class system. The five Divisions will all come with different traits that will make characters more effective in different situations. The five Divisions will be named Armored Division, Mountain Division, Airborne Division, Expeditionary Division, and Infantry Division. Additionally, all five Divisions will be available in the soon to begin Multiplayer beta.

Call of Duty WWII launches on PC, PlayStation 4 and Xbox One this November. We will keep you updated on the next entry in the popular series as soon as more comes in, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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