Bioware Exec Admits ME: Andromeda Was Deeply Flawed, Says It Got Lapped by Genuinely Better Games

Author Photo
Jun 28, 2018
39Shares
Submit

Bioware executive Mark Darrah, currently Executive Producer on Anthem and the next Dragon Age project, has been very active on his Twitter profile regarding Anthem’s features and mechanics and answered plenty of questions from the community.

However, yesterday he had to switch tunes a bit and clarify a statement he made to Game Informer in regards to Mass Effect: Andromeda. Specifically, he said that coming out in the same month as other major roleplaying games like The Legend of Zelda: Breath of the Wild hurt its reception.

mea_february-25Related Mass Effect Andromeda Post-Launch Plans Were Never In Place, Unlike With Anthem

Some gamers took that as an excuse of sorts, which prompted him to clarify his earlier statement in a series of tweets we’ve included below.

That wasn’t the question.
The question was “did I think MEA was given a fair shake?”

I’m going to regret this in half an hour but let’s talk “did MEA get a fair shake”

First off, the question was not “is MEA secretly a great game and did mean Nintendo make us fail?”
MEA is a deeply flawed game. Especially at launch

But the review environment was crowded.
Nier, Nioh, Horizon, and Zelda all launched in MEAs window.
Each does something better than MEA (again, a flawed game)

As a result, even systems that are pretty decent get scrutinized against superiorly implemented ones.
Does launching in a different window turn 72% into 90?
Certainly not.
72 into 77/78? Maybe

Does that affect sales?
Some.
But word of mouth matters so much these days.

And here’s the thing.
That’s the nature of the industry.
You don’t have full control over when you launch and no control over when others do.
DAI benefited by how tough a year 2014 turned out to be for games

You launch the best game you can.
MEA has a lot of problems and got lapped by genuinely better games.

wccfeaearnings5Related EA Stock Slides on Weak Q2 Outlook, Battlefield V and Anthem Fuel Full Year Optimism

The takeaway, then, is that Mass Effect: Andromeda was too big for its own good and flawed in a number of ways. Darrah admits it couldn’t measure up to titles like Horizon: Zero Dawn, Nioh, NieR: Automata and The Legend of Zelda: Breath of the Wild, which all launched within a month of Bioware’s game. At the same time, he mentions that Andromeda could have been received better if it released alongside lesser competition, just like Dragon Age: Inquisition did in 2014.

Do you agree with him?

Submit