Bayonetta 3 Wouldn’t Have Developed Without Nintendo; Hideki Kamiya Comments On Development
Despite having started on PlayStation 3 and Xbox 360, the Bayonetta series has recently become associated with Nintendo, as the Japanese publisher helped the development of Bayonetta 2, originally released on Wii U and launching this week on Nintendo Switch. In a series of recent tweets, series’ creator Hideki Kamiya talked about the development of the whole series, adding that even Bayonetta 3 wouldn’t have been made without Nintendo.
According to Kamiya, it was decided from the very start that Bayonetta 3 was going to be developed with Nintendo’s funding and, without their help, Platinum Games wouldn’t have been able to kick off this project. Kamiya also expressed his happiness of being able to develop the game, saying that the team intends to do everything in their power to make the game as good as it can be.
As for Bayonetta 3, it was decided from the start that the game was going to be developed using Nintendo’s funding. Without their help, we would not have been able to kick off this project. All of the rights still belong to Sega and Nintendo. The rights owners decided that the game should be made for Switch. Game development is a business. Each company has its own circumstances and strategies. Sometimes this means games get made, sometimes it means they get cancelled. But I believe that every single person involved is dedicated to delivering the best possible experience. I know that, to me at least, that’s one of the biggest goals when I set to work. I cannot express how happy I am that we get to make Bayonetta 3, and we intend to do everything within our power to make it as good as it can be. That’s all we can do, and we consider it our greatest mission. It took a while for production of Bayonetta 3 to be okayed, but now that it has kicked off, I hope it will turn into a wonderful encounter for all of you.
Bayonetta 3 is currently in development for Nintendo Switch.