Zelda: Breath of the Wild Looks Fantastic on PC (CEMU) With This New Clarity Pack

Alessio Palumbo

Zelda: Breath of the Wild is this year's highest rated game so far, which speaks volumes for how good it really is. Dave talked about it in great detail in his review.

Thanks to CEMU, the Wii U emulator, PC players are also able to play this masterpiece albeit unofficially. We've been covering the progress of Breath of the Wild's PC emulation, with the latest news being that a playable Zelda mod is in the works.

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Today's update is all about graphics, though. The newly released Clarity Pack by jamielinuxxx aims to make shadows deeper and darker, while colors will be more vibrant for an overall crisper, less washed out look. The results are pretty amazing, as you can see in the screenshots and video below. We've also included a guide from the makers with a few tips to tweak it.

link_night
link_forest
link_jungle
link_evening
link_snow

The Clarity Pack is Contrasty with more juice for that extra oomph. Best used with default / neutral Display presets. If you have custom settings on your display, this might not look great to you. Tweak your display a bit if you have to I guess, but otherwise you can try changing the values in the f14bb**.txt.
AA for In-game was fixed so you shouldn't be using No-AA, preferably, to avoid conflicts.

Note: Weather effects still affect visibility (and probably always will). As for cloudy or rainy weather, especially at night, it's definitely going to get dark.

Tuning to your Preference

Too Green? Not enough Green? Add or subtract 0.05 increments from Vibrancy.
Tune by using 0.1 increments after.

a. If Link's too dark, try raising BlackLevels in 0.1 or less increments. It's touchy.

b. Otherwise, try changing Gamma in .01 increments until it's where you want it.
This will wash the colors out. Vibrancy should be adjusted accordingly.

c. Alternatively you can try Brightness instead. Just be wary of daylight.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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