Ubisoft Reveals how ‘Assassin’s Creed Syndicate’ will Begin
Assassin’s Creed Syndicate will offer some major changes to the long running and hugely successful franchise, two of which are the introduction of drivable vehicles and a lesser emphasis on sword fighting.
Assassin’s Creed Syndicate takes place in England during the Industrial Revolution with two new Assassins, twin siblings Jacob and Evie Frye. Jacob appears to be am quite interesting character with a lighter and more humorous personality than previous assassins, something that will surely add some flair to the storytelling.
Ubisoft has revealed some details about how Assassin’s Creed Syndicate will begin. In an interview with UbiBlog, Lydia Andrew, audio director on Assassin’s Creed Syndicate, stated:
“Because the game starts outside London, you reach London on the train with the characters and you see it with them for the first time. So that is a nice moment of revelation and kind of seeing the city through their eyes as well. [From a narrative standpoint] it allows us then to grow their experiences, grow their relationship. They discover the city and at the same time the player is doing all those things, too. They’re not starting from the point of view of being locals or experts,” Andrew said.
Assassin’s Creed Syndicate, Senior Producer Francois Pelland, explains what gamers will face when they first arrive in London.
“When Jacob and Evie arrive in London, the Templars are winning. They control all the key aspects of London. You have to remember back then London was the biggest center of humanity, with a quarter of the world’s population living there, and the Templars were on top of every part of that city,” Pelland said.
Assassin’s Creed Syndicate features two protagonists, twin siblings Jacob and Evie Frye
In Assassin’s Creed Syndicate players will take control of both Jacob and Evie Frye, twin brother and sister. Syndicate will feature a new combat system, new weapons, a grappling hook and a territory system similar to Far Cry’s outposts.
Jacob will still likely qualify as the game’s main character, with the story missions favoring him 75% to 25%, although the characters might be interchangeable during missions according to a source. Syndicate will not have any multiplayer missions.
All these aspects are a good indication that Assassin’s Creed Syndicate is heading in the right direction. The previously mentioned asynchronous gameplay, should relate to changing between characters in order to complete objectives, potentially adding some unique elements in mission structure.
Assassin’s Creed Syndicate will not feature a multiplayer mode
The focus on single player, hopefully will provide a more balanced and complete title. To be fair a title like Assassin’s Creed does not need multiplayer, and although some cooperative missions could be fun at times, the issues caused by implementing them, or the time in developing an entirely different play style is better spent elsewhere.