New The Witcher 3 Mod Improves Anti-Aliasing For NVIDIA Users

Francesco De Meo
The Witcher 3

A new The Witcher 3 that brings improvements for anti-aliasing has been released online recently.

The new mod, which can only be used by NVIDIA users, uses a combination of in-game anti-aliasing with NVIDIA FXAA and ReShade depth-based SMAA. The improvements are not massive, but they are definitely noticeable.

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Was fiddling around and was kind of tired of constant aliasing and shimmering in Witcher 3 even using SMAA from Reshade. Although overall result is crisp, but it still has a lot of shimmering and aliasing left. When searching google I was unable to find optimal solution for me, so I started to experiment a bit and found interesting combination. It combines in-game anti-aliasing with Nvidia FXAA and Reshade depth based SMAA. On top of it using in-game sharpening on Low and some additional Lumasharpen filter from Reshade I managed to find a solution that makes Witcher 3 more smooth (more modern looking) without sacrificing too much clarity. I hate blurry anti-aliasing as it gives me eye strain and also makes everything smudgy.

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More information on the new The Witcher 3 mod can be found on Nexus Mods.

The massive role-playing game developed by CD Projekt RED is continuing to be improved by the work of dedicated fans. One The Witcher 3 mod that all fans of the game should check out is the HD Reworked Project which introduces high-quality textures that vastly improve visuals, especially at high resolutions. A new version of the mod is in development, and it should be released soon.

HD Reworked Project Features

-very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff)
- very high quality accurate normal maps, a lot of them is baked from high poly meshes, these normals combined with detail normalmaps giving amazing look with almost any performance hit!
- high quality meshes with a lot of details, a lot of them are created from scratch, good optimization is preserved
- better objects LODs ( Level of Detail), rendering distance of some objects are slightly increased
- specially customized materials for all reworked stuff
- everything consistent with the original CDPR artistic vision

The Witcher 3 is now available on PC, PlayStation 4, Xbox One, and Nintendo Switch worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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