The Gunk Dev on Xbox Exclusivity: ‘We Went with the Guys with the Most Powerful Hardware’

Alessio Palumbo
The Gunk

It might have slipped under the radar of many, but Steamworld developer Image & Form and publisher Thunderful announced The Gunk at last week's Xbox Games Showcase event.

Their next project is very different from the Steamworld titles. It has been described as a third-person action/adventure game and it stars a duo of gritty space haulers struggling to make a buck as they chance upon an untouched planet brimming with life.

Related Story The Gunk is Coming to Steam and Other Storefronts in Spring

They’ve come to gather alien plants and other valuable resources, and it looks like they’ve hit the jackpot… However, as they start uncovering the dormant secrets of a shattered civilization, they realize that they must save the planet from the curse of a corruptive gunk parasite – while desperately keeping themselves from getting caught in a spiral of festering mistrust.

The Gunk is currently scheduled to hit Xbox One, Xbox Series X and Windows 10 PC in Fall 2021. In a statement, Thunderful CEO Brjann Sigurgeirsson explained that this is a full-fledged exclusive and the reason was of a technical nature.

New IP, new heroes, a new development engine, and an extra dimension. We’ve had to keep this close to our chests for quite some time, and as always it’s a relief to announce to the world what we’re working on. We’re of course very excited.

A bit into the development process it became obvious that The Gunk would be very hardware-demanding. We’ve always managed to keep our games lean, but The Gunk is all bells and whistles about to explode spectacularly. We had to make a choice: either we quiet it down considerably, or we go talk to the guys with the most powerful hardware. We decided to go talk to the guys with the most powerful hardware.

Below you can find the reveal trailer and first gallery of in-game screenshots.

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The Gunk

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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