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DirectX12
Microsoft Trademarks Direct Physics – Is This A New Physics API for DirectX 12?
DX12 Enabled Watch Dogs 2 Confirmed; Likely To Be Optimized For AMD Hardware
UPDATED: Just Cause 3 Confirmed To Use DX12 – DX12 Features Already Used In Just Cause 3 PC; G-Buffer, Conservative Rasterization & more
Remedy: A Lot of Effort Going Into Quantum Break PC; Tearing & Other Issues To Be Fixed
Nvidia, AMD Cross-SLI Tested In DirectX 12 Ashes Of The Singularity – DX12 Explicit Multi-Adapter In Action
DirectX 12 Async Shaders An Advantage For AMD And An Achilles Heel For Nvidia Explains Oxide Games Dev
AMD R9 290X As Fast As Titan X in DX12 Enabled 3DMark – 33% Faster Than GTX 980
Microsoft Confirms DirectX 12 AMD and Nvidia Multi-GPU Configurations
AMD’s Mantle Lives On In Vulkan – Lays The Foundation For The Next OpenGL
DX12 Enables Cross-SLI Between AMD and Nvidia GPUs
Microsoft “Only Teased” DirectX 12 – More Features Reserved For Next Generation GPUs, Will Unveil Later
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