New Survey by Denuvo Owner Irdeto Shows 60% of Gamers Have Been Negatively Impacted by Cheating

Alessio Palumbo
DOOM Denuvo

Irdeto, the security firm which recently acquired Denuvo, shared an interesting survey today on the impact that cheating in online games can have on gamers and therefore on game developers by extension.

According to the survey (which was conducted by YouGov from February 27th to March 14th with 9,436 adult participants from China, Germany, Japan, South Korea, the United Kingdom and the United States), 60% of gamers have been negatively impacted in their multiplayer gaming experience by other players cheating while only 12% said it never happened to them.

Related Story Nintendo Is Not Involved in the Development of the Denuvo Switch Emulator Protection Software

Perhaps more importantly, the survey found that 77% the respondents would be likely to stop playing a certain multiplayer game if they found out that other players were able to cheat there. This also has implications for in-game purchases of additional content, as 48% of the survey participants said they would be less likely to make said purchases if they knew other gamers were cheating in a game.

Irdeto also shared a trio of statements to summarize their findings.

Reinhard Blaukovitsch, Managing Director of Denuvo at Irdeto, said:

These results clearly indicate that cheating in multiplayer online games is a growing problem. Furthermore, the global nature of these games means that it doesn’t matter where the cheating is taking place, as it has the potential to negatively impact other gamers around the world, and this sets a big challenge for game publishers.

Elmar Fischer, Sales Director of Denuvo at Irdeto, added:

If cheaters are allowed to prosper, the impact on other players can subsequently lead to lower game traffic and shrinking revenues. It is therefore crucial for game publishers to secure their games against cheating to ensure a great experience for gamers all over the world who want to play by the rules.

Rory O’Connor, Senior Vice President of Cybersecurity Services at Irdeto, concluded:

Gamers across the globe clearly feel that they are not being sufficiently protected against cheating and malicious plugins. This leads to a vicious cycle where one in eight gamers feel forced to cheat. Game publishers should implement security strategies which prevent hackers in multiplayer games from manipulating and distorting data or code to gain an advantage over other gamers or bypass in-game transactions. The brands that put the protections in place that gamers want will surely prevail in an increasingly competitive online gaming sector.

Needless to say, they point out that anti-cheat technologies like Denuvo can prevent dilution of the game's value for both the users and the game development studio.

Would you agree with the result of the survey? Let us know in the comments.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day

Button