Super Smash Bros For Wii U/3DS 1.1.4 Patch Reduces Landing Lag For Roy, Other Fire Emblem Characters Tweaked
A few hours ago Super Smash Bros for Wii U and 3DS received its final batch of additional content, which include new characters Bayonetta from the Platinum Games’ series and Corrin from the soon to be released Fire Emblem Fates, and new Mii Fighter costumes. A new patch has also been released for both versions of the game, but patch notes, as usual, don’t detail which balance changes have been introduced. Luckily, expert Super Smash Bros players are providing details on the Super Smash Bros for Wii U and 3DS 1.1.4 balance changes.
According to the data dump from Shiny Quagsire and Smashboards user Shaya, C. Falcon, Falco, Ike, Bowser, Bowser Jr, Little Mac, Charizard, Lucina, Marth, Dark Pit, Roy, Sheik, Zero Suit Samus, Toon Link, Zelda may have received hitbox changes, while Cloud, Diddy Kong, Falco, Fox, Kirby, Bowser Jr, Charizard, Lucina, Marth, ROB, Rosalina, Toon Link, Wii Fit, Yoshi may have received parameter changes.
All these changes have yet to be confirmed in full, but users from Smashboards have already confirmed that Roy’s landing lag for his aerial attacks has been reduced, while damage from the uncharged variant of the Flare Blade special attack has been slightly increased. Other Fire Emblem series characters have also been tweaked, with Ike getting damage slightly reduced for Eruption and neutral aerial attack and with both Lucina and Marth getting increased damage for several attacks and reduced duration. You can check out what’s been confirmed so far by going here.
The release of new character Corrin and Bayonetta truly marks the end of an era, as no more content will be released for Super Smash Bros for Wii U and 3DS DLC in the future. With rumors stating that a new entry of the series or a port of the current game are now in development for the new Nintendo NX, there’s the chance that we haven’t yet seen the end of the Super Smash Bros for Wii U and 3DS support.