New Shadow of the Tomb Raider Trailers Showcase Xbox One X Enhancements, Eye Tracking

Francesco De Meo
AMD

New trailers have been released recently for Shadow of the Tomb Raider, the soon to be launched new entry in the series starring Lara Croft.

The first new trailer, available below, showcases the Shadow of the Tomb Raider's Xbox One X enhancements, which include improved stochastic screen-space reflections, atmospheric effects, texture resolution, shadow maps and more.

Related Story Tomb Raider Series’ Next Entry in Development at Crystal Dynamics Using Unreal Engine 5

Check out the enhancements brought to Shadow of the Tomb Raider on the Xbox One X.

  • Native 4K Ultra HD gets you the highest gameplay resolution available on the market.
  • HDR compatibility means higher contrast and more vivid colors as Lara explores the lush landscapes of Central and South America.
  • True 3D Audio with full Dolby Atmos immerses the player with 360 audio spanning from the canopy to the jungle floor.
  • Customization options allow for prioritize high resolution, or high framerate.  Enhanced texture resolution results in a more lifelike world than ever before.

The second fresh Shadow of the Tomb Raider trailer showcases the game's eye tracking features.

Enhance your experience of Lara Croft's defining moment and persevere through her darkest hour with added eye tracking features from Tobii Gaming

Last month, Eidos Montreal provided some additional details on the Xbox One X enhancements for the game.

We completely revamped our pipeline to integrate HDR from the beginning of production. Shadow of the Tomb Raider looks more real and better than ever before because of 4K and HDR. Better resolution, less aliasing, more intensity and more nuance. We hope that players are blown away by the visual fidelity

Shadow of the Tomb Raider launches on PC, PlayStation 4 and Xbox One later this week, on September 14th, in all regions.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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