ASRock Radeon RX 9070 XT Taichi OC 16 GB Graphics Card Review – 3.1 GHz RDNA 4 With Fantastic Cooling & Gaming Performance

Jul 11, 2025 at 05:19pm EDT

Power Consumption

AMD's RDNA 4 lineup promised to deliver great gaming performance, a great set of features, and great value. The company has achieved these objectives with the 9070 and 9060 series, which is a big turnaround for Team Red. The sales have been strong, and today, we look at one of the strongest models based on the RX 9070 XT.

So, for today's review, we will be trying out the ASRock Radeon RX 9070 XT Taichi OC, which has an MSRP of $849.99 US. This is a $350 US premium over the $599.99 MSRP, which is expected given the supply and demand for the RDNA 4 lineup. This puts the card in the same price range as the GeForce RTX 5070 Ti, so that should be the direct competition to the 9070 XT at the moment.

Related Story ASRock Celebrates 10th Anniversary of Taichi Brand With New Intel & AMD Motherboards, High-End Displays, Dual-Pump “Aqua” AIO, & Latest GPUs

AMD Radeon GPU Segment/Tier Prices

Graphics Segment2014-20162016-20172017-20182018-20192020-20212021-20222022-20242025
Ultra Enthusiast TierRadeon R9 295X2Radeon Pro DuoN/AN/ARadeon RX 6900 XTRadeon RX 6950 XTRadeon RX 7900 XTX
Radeon RX 7900 XT
N/A
Price$1499 US$1499 USN/AN/A$999 US$1099 US$999 US
$899 US
N/A
Enthusiast TierRadeon R9 290XRadeon R9 Fury X
Radeon R9 Fury
Radeon RX Vega 64Radeon VIIRadeon RX 6800 XT
Radeon RX 6800
N/ARadeon RX 7800 XTRadeon RX 9070 XT
Radeon RX 9070
Price$549 US$649 US
$549 US
$499 US$699 US$649 US
$579 US
N/A$499 US$599 US
$549 US
High-End TierRadeon R9 290Radeon R9 390XRadeon RX Vega 56Radeon RX 5700 XTRadeon RX 6700 XTRadeon RX 6750 XTRadeon RX 7700 XTN/A
Price$399 US$399 US$399 US$399 US$479 US$549 US$449 USN/A
Mainstream TierRadeon R9 280X
Radeon R9 280
Radeon R9 390
Radeon R9 380
Radeon RX 480Radeon RX 5700
Radeon RX 5600 XT
Radeon RX 6600 XTRadeon RX 6650 XTRadeon RX 7600 XT
Radeon RX 7600
Radeon RX 9060 XT 16GB
Radeon RX 9060 XT 8GB
Price$299 US
$279 US
$329 US
$229 US
$229 US$349 US
$299 US
$379 US$399 US$329 US
$269 US
$349 US
$299 US
Mid-Tier PerformanceRadeon R9 270X
Radeon R9 270
Radeon R9 370X
Radeon R9 370
Radeon RX 470Radeon RX 5500 XTN/ARadeon RX 6500 XTN/AN/A
Price$199 US
$179 US
$199 US
$179 US
$179 US$169 USN/A$199 USN/AN/A
Entry-TierRadeon R7 260X
Radeon R7 260
Radeon R7 360Radeon RX 460N/AN/ARadeon RX 6400N/AN/A
Price$139 US
$109 US
$109 US$99 USN/AN/A$159 USN/AN/A

The first two cards within the AMD RDNA 4 lineup were the Radeon RX 9070 XT and the RX 9070. These cards are positioned against the GeForce RTX 5070 Ti and RTX 5070 series products from NVIDIA.

After looking at the launch lineup, you might be wondering what happened to higher-end SKUs such as the 9080 (RX 7900 successor). Well, the company decided it was prime time to it would focus on getting things right where the majority of the gaming audiences spend their money, & unlike NVIDIA, which can invest in all segments, including the ultra-enthusiast GPU market, AMD chose the high-end and mainstream segments. So, as of right now, AMD's strategy is to build up market share, and RDNA 4's positioning is said to kick-start their winning streak.

So, with that out of the way, let's start by taking a look at the specifications of the Radeon RX 9070 XT & RX 9070 graphics cards before diving into the official performance figures.

AMD Radeon RX 9070 XT - The Almost 3 GHz RDNA 4

The AMD Radeon RX 9070 XT GPU features the full Navi 48 (XT) SKU with a total of 64 compute units or 3584 cores. In addition to the CUs, it features 128 ROPS, 56 ray tracing accelerators, and 112 hardware AI accelerators. The reference GPU is clocked at up to 2520 MHz. The total board power is maintained at 220W, which is around 17% higher than Radeon RX 7900 GRE & RX 7800 XT GPUs.

On the memory front, the card comes with 16 GB of GDDR6 memory operating at 20 Gbps across a 256-bit wide bus interface. This provides the card with 640 GB/s of total bandwidth, but there's also 64 MB of 3rd Gen Infinity Cache, which should also deliver higher available bandwidth to the GPU. It also features PCIe 5.0 x16 functionality, and the reference design is shown powered by two 8-pin power connectors, though this model won't be available for sale.

AMD Radeon RX 9070 - The More Efficient RDNA 4

The AMD Radeon RX 9070 GPU features a cut-down Navi 48 (XL) SKU with a total of 56 compute units or 4096 cores. In addition to the CUs, it features 128 ROPS, 56 ray tracing accelerators, and 128 hardware AI accelerators. The reference GPU is clocked at up to 2970 MHz, so we can expect over 3 GHz factory overclocks. The TBP is maintained at 220W, which is 25W lower than the Radeon RX 7700 XT.

On the memory front, the card comes with the same 16 GB of GDDR6 memory operating at 20 Gbps across a 256-bit wide bus interface. This provides the card with 640 GB/s of total bandwidth, but there's also 64 MB of 3rd Gen Infinity Cache, which should also deliver higher available bandwidth to the GPU. It also features PCIe 5.0 x16 functionality.

RDNA 4's Gaming Performance (Official)

AMD is also sharing the first official performance figures for the Radeon RX 9070 XT and Radeon RX 9070 GPUs, which are as follows:

The AMD Radeon RX 9070 XT is said to deliver an average 42% gain on average at 4K Max and 38% gain on average at 1440P Max against the Radeon RX 7900 GRE. The gains can be as much as 44% in native rasterized titles and up to 68% in native ray-tracing games. The company also uses an RX 6900 XT and RTX 3090 comparison at their respective $999 and $1499 US price points, though it would have been better to compare them against 7900 XTX or RTX 4090 GPUs, since these two are also priced the same.

For the Radeon RX 9070, AMD claims a 21% average gain at 4K and a 20% average gain at 1440p vs the 7900 GRE. The RX 9070 offers up to 28% gains in native rasterized and up to 34% gains in native raytracing performance versus the same 7900 GRE. The RX 9070 is also compared to older cards such as the RX 6800 XT and RTX 3080. The 9070 sits at 38% faster than the 6800 XT and 26% faster than the RTX 3080, but once again, these cards should be replaced by newer options such as the RTX 4070 Ti and the RX 7900 XT, which are now selling at the same price points.

FSR 4 & HYPR-RX Performance Delivers More Gaming Smoothness

AMD is also sharing HYPR-RX figures, which can offer almost 3x performance gains versus the native render using the latest upscaling and Frame Gen technologies in games such as Microsoft Flight Simulator 2024, Kingdom Come Deliverance 2, and Star Citizen.

In Space Marine 2 at 4K, FSR 4 offers a boost of up to 3.4x, which pushes the FPS from an average of 53 at the native renderer to an average of 182 FPS (Performance mode).

There are a lot of FSR 4 & HYPR-RX performance figures shared by the Red team, and the main point is to showcase the FPS boost to over 150-200 on average versus just 60–90 FPS at native resolutions.

For AI enthusiasts, AMD's Radeon RX 9000 GPUs offer a big uplift versus the RDNA 3 lineup. In AI, you get an average uplift of 55% while content creation sees a nice uplift of 16.25%. Gen AI perf is also dramatically boosted up to 4.1x using the ONNX runtime, and memory usage is also reduced significantly.

Then we have FSR 4 support, which is being extended to over 60 game titles today. With FSR 4's frame-generation, leveraging machine learning, AI upscaling, and frame-gen, the new tech will boost FSP in games by up to 3.4x. A lot of good things are being said about FSR 4, which has now come close to NVIDIA's DLSS 4 in terms of image quality.

DLSS 4 still holds the upper hand with its MFG modes that enable up to 4x frame-gen, but the Red team has some cool tricks planned in the future FSR updates, such as the "Redstone" release which is expected in the second half of 2025 & will deliver various improvements including Neural Radiance Caching, ML Ray Regeneration for accurate and faster ray tracing, ML Super Resolution and ML Frame Generation.

The Pricing & Availability

In terms of pricing, the AMD Radeon RX 9070 XT retails for $599 US, which puts it between the RTX 5070 and RTX 5070 Ti (at MSRP). This is $100 US higher than the $499 US store price of the RX 7900 GRE at the moment and the RX 9070 retails for $549 US, which is the same price as the RTX 5070, but the RDNA 4 offering comes with more VRAM (16 GB vs 12 GB) and should be great competition.

Availability of both cards began 6th of March, and several AIB models were available from partners such as ACER, ASUS, ASRock, Gigabyte, PowerColor, Sapphire, XFX, Yeston, and Vastarmor.

AMD Radeon RX 9000 "RDNA 4" GPU Specs:

GPURadeon RX 9070 XTRadeon RX 9070Radeon RX 9070 GRE 16 GBRadeon RX 9070 GRE 12 GBRadeon RX 9060 XTRadeon RX 9060Radeon RX 9050?
ArchitectureRDNA 4RDNA 4RDNA 4RDNA 4RDNA 4RDNA 4RDNA 4
GPU SKUNavi 48Navi 48Navi 48Navi 48Navi 44Navi 44Navi 44
Process NodeTSMC 4nmTSMC 4nmTSMC 4nmTSMC 4nmTSMC 4nmTSMC 4nmTSMC 4nm
Transistor Count53.9 Billion53.9 Billion53.9 Billion53.9 Billion29.7 Billion29.7 Billion29.7 Billion
Die Size357mm2357mm2357mm2357mm2199mm2199mm2TBD
Compute Units6456TBD483228TBD
Ray Accelerators6456TBD483228TBD
AI Accelerators128112TBD966456TBD
Stream Processors40963584TBD307220481792TBD
Game Clock2400 MHz2070 MHzTBD2220 MHz2530 MHzTBDTBD
Boost Clock2970 MHz2540 MHzTBD2790 MHz3130 MHz2990 MHzTBD
Peak FP3248.7 TFLOPs36.1 TFLOPsTBD34.3 TFLOPs25.6 TFLOPs21.4 TFLOPSTBD
Peak FP1697.3 TFLOPs72.3 TFLOPsTBD68.6 TFLOPs51.3 TFLOPs42.9 TFLOPSTBD
Peak INT8779 TOPS (Sparsity)578 TOPS (Sparsity)TBD549 TOPS (Sparsity)410 TOPS (Sparsity)343 TOPSTBD
Peak INT41557 TOPS (Sparsity)1156 TOPS (Sparsity)TBD1097 TOPS (Sparsity)821 TOPS (Sparsity)686 TOPSTBD
ROPS128128TBD966464TBD
Infinity Cache64 MB64 MB64 MB?48 MB32 MB32 MBTBD
Memory16 GB GDDR616 GB GDDR616 GB GDDR612 GB GDDR68/16 GB GDDR68 GB GDDR6TBD
Memory Speed20 Gbps20 Gbps18 Gbps?18 Gbps20 Gbps18 GbpsTBD
Bus Interface256-bit256-bit256-bit192-bit128-bit128-bitTBD
PCIe InterfacePCIe 5.0 x16PCIe 5.0 x16PCIe 5.0 x16PCIe 5.0 x16PCIe 5.0 x16PCIe 5.0 x16TBD
TBP304W220WTBD220W150-182WTBDTBD
Price$599 US$549 USTBD4199 RMB$299/$349 USTBDTBD
Launch6th March, 20256th March, 2025Sep-Oct 20258th May, 20252025TBDTBD

AMD's RDNA 4 architecture has been highly anticipated since the launch of the previous RDNA 3 and its upgraded RDNA 3.5 variation. While the RDNA 4 architecture isn't going to see any ultra-enthusiast SKUs, it does come with brand-new changes that should elevate gaming performance since it is designed primarily for gaming audiences.

As such, AMD has brought the following new changes to RDNA 4:

Compared to RDNA 2, the RDNA 4 GPUs see almost a 2x uplift in rasterization, close to 2.5x uplift in raytracing, and a 3.5x uplift in ML (FP16 dense matrix) workloads per compute unit. So next, we dive into the building blocks of the RDNA 4 architectural block diagram to see how the entire chip comes together.

RDNA 4's New Core IPs

The core building block of the RDNA 4 GPU architecture is the Compute Engine.

The new Compute Units come with Dual SIMD32 Vector Units and Enhanced Matrix Operations, which include:

RDNA 4 also carries new shading improvements, with RDNA 4 shades allocating registers dynamically. They can request registers from the pool when needed. They can release registers back to the pool when they complete that work, and the software manages the conditions when there's a wait time for an allocation. This results in better handling of memory latency while the overall efficiency of the shared core can increase significantly.

On the scalar unit side, you get new Float32 operations, while scheduling updates include Split & Named barriers, Accelerated spill/fill operations, and improved instruction prefetch.

Then we have the 3rd Generation Ray tracing units offering doubled ray intersection rates, improved BVH compression, accelerated ray traversal and shading, and Oriented Bounding Boxes. These new ray tracing cores offer one of the biggest performance increases on the chip. Each Ray accelerator has also been improved with:

These new ray tracing upgrades also result in much lower memory requirements for BVH. On average, RDNA 4 reduces the memory requirements to less than 60% versus RDNA 3, thanks to the 8-wide design.

But that's not it. AMD has also implemented a new solution to reduce traversal costs by encoding a rotation with each box to more tightly bound the contained geometry, while aligning the box to the geometry can help remove much of the space, and the ray direction is transformed on entry to the box to match the encoded rotation. This results in fewer traversal steps, a reduction in peak cost by eliminating traversal hotspots, and an improvement in traversal performance by 10%.

The result of these changes is that RDNA 4 CUs offer 2x ray traversal performance compared to RDNA 3 at equal clock rates and bandwidth.

There's also an improved Command Processor, which features enhanced packet accelerators. The Cache is also seeing an upgrade, which is now more balanced with up to 64 MB of 3rd Gen Infinity Cache, 8 MB of L2 cache, and 2MB Aggregate CU cache. On the memory side, the RDNA 4 GPU architecture retains GDDR6 support but has been upgraded to faster speeds of up to 20.00 Gbps with up to 16 GB capacity alongside a 256-bit bus interface. RDNA 4 also employs enhanced memory compression techniques to lessen the stress on the available bandwidth.

For AI, AMD is leveraging its 3rd Generation Matrix Acceleration engine, which comes with improved Tensor Dense Rates, New 8b float data types, Structured Sparsity support, and ML-based upscaling or Super Resolution.

Compared to RDNA 3, the RDNA 4 CUs offer a 2x boost in image generation performance (SDXL 1.5) in a normalized scenario with FP16.

The Media Engine moves to a dual-width design with updated Encode/Decode engines, up to 25% quality improvement in AVC, H.264, H.265, double the AV1 throughput, and is optimized for low-latency streaming. Finally, there's the updated Radiance Display Engine, which now supports DisplayPort 2.1a, HDMI 2.1b outputs, and an updated scaling and sharpening engine.

The RDNA 4 Block Diagram

Next, we move to the RDNA 4 block diagram, which represents the full Navi 48 GPU SKU. RDNA 4 GPUs are fabricated on the TSMC 4nm process node and feature up to 53.9 Billion Transistors, and the SKU measures 356.5 mm2. The chip is also fully compliant with PCIe Gen5. The Navi 44 is the smallest chip in the lineup so far and packs a total of 29.7 billion transistors in a die area of 199mm2.

Now it's time to break apart the RDNA 4 chip. The Navi 48 GPU (Radeon RX 9070 XT) is composed of four shader engines, and each of those houses several "Dual Compute Units", not WGPs. Each Dual Compute Unit features two Compute units, and there are a total of 8 DCUs or 16 CUs per Shader Engine. That's a total of 32 DCUs or 64 CUs on the chip itself for a total of 4096 stream processors or shader units.

Each DCU has two Ray Accelerator engines for a total of 16 RAs per Shader Engine or 64 RAs in total, while each DCU also packs 4 Matrix Acceleration Engines for a total of 32 MAs per Shader Engine and 128 MAs in total. Each Shader Engine also packs four RB+ blocks, a rasterizer engine & a Prim Unit block. There are four sections of 3rd Gen Infinity Caches and four 4x16-bit memory controllers on the outskirts of the chip.

The L2 caches are right in the middle of the GPU, which also includes two Geometry processors, two ACE units, and one each, HWS & DMA. The chip is connected using Infinity Fabric.

The Path Tracing Future Ahead For AMD

Raytracing is often seen as an outdated term in the PC gaming space. Sure, it's one form of tracing rays to make scenes look more realistic and has only started to gain traction in the console space, but the competition is often seen using a different type of ray tracer, called Path Tracing. While Ray Tracing uses a single primary ray to cast reflections, shadows, and refractions on a source, path tracing uses all possible paths of light and is a more expensive technique.

NVIDIA's Path Tracing expertise can be seen in games like Cyberpunk 2077 or Alan Wake II, which are regarded as some of the most graphics-demanding titles, and also look stunning. It was made possible to use Path Tracing through new techniques such as upscaling and frame-gen, but the Green team also invested in a brand-new technology called ray reconstruction, which helps achieve path tracing more efficiently by removing the in-engine denoisers and using AI/ML to help re-evaluate and reconstruct the image.

It looks like AMD is also following that approach with its own Neural Supersampling and Denoising technique for RDNA 4's Path Tracing capabilities.

Taking FSR To The Next Level

It's been a great year for FSR 4 with almost 60 titles added to the list since its first introduction and more on the way. While the FidelityFX game list expands thanks to continued and timely delivery of newer SDKs, it looks like AMD has silently been working on a major update for FSR, which is called FSR Redstone.

Today at Computex, AMD is finally taking the lid off FSR Redstone, which will introduce three new features: Neural Radiance Cache, Machine Learning Ray Regeneration, and Machine Learning Frame Generation. These new technologies are expected to be added to the FSR feature set in the Redstone update by 2H 2025 and will not just improve overall performance but also improve visual fidelity.

So the first part of FSR Radiance is straight up NRC or Neural Radiance Cache, which checks how light bounces in the scene to help predict and store indirect lighting. This is similar to NVIDIA's Neural Radiance Cache, which most recently saw an updated version implemented within Portal RTX.

Next is FSR Redstone "Ray Regeneration," which is the direct competition to NVIDIA's DLSS "Ray Reconstruction". With Ray Regeneration, a trained neural network is used to regenerate pixels that can not be accurately path-traced.

Ray Regeneration uses machine learning to predict and filter grainy noise in real time. NVIDIA's methodology is to use its own RR solution to replace denoisers built within game engines. We have seen Ray Reconstruction bring more performance, so that might also be the case with Ray Regeneration.

AMD is further enhancing the "Super Resolution" upscaling capabilities with FSR Redstone. This is achieved with an enhanced ML model, and finally, we have machine learning-assisted frame-gen & which takes the visual fidelity to the next level.

Just like AMD's FSR 4, FSR Redstone will only be compatible with RDNA 4 GPUs at launch, but future updates might bring some features down to older RDNA architectures. With that said, we can't wait till AMD shares more information on FSR Redstone in the coming months.

Upgraded Media & Display Capabilities

We can't end this deep dive without talking about the Media and Display Engines. So, to start it off, we first have the new Media Engines, which offer enhanced game streaming and recording through:

The Display Experiences have also improved with enhanced FreeSync Power Optimization modes that deliver lower idle power in most 2-display configs, a hardware flip queue support for offloading video frame scheduling to the GPU and saving CPU power for video playback, while Radeon Image Sharpening 2 delivers high-quality images and scenes and works across all APIs through a single toggle.

The ASRock Radeon RX 9070 XT Taichi OC graphics card comes inside a large cardboard box. The front of the package has a large "Taichi" brand logo along with the "OC Edition" logo in the bottom left corner.

The front of the packaging lists that this is a 16 GB model, making it easy for customers to check the VRAM capacity.

The back of the box is very typical, highlighting the main features and specifications of the cards. The back also lists various AMD technologies and puts a major emphasis on "Ultra-Fast Gaming". The sides of the box greet us with the large Radeon branding. There's also the mention of 16 GB GDDR6 (RX 9070 XT) memory available on the card.

Outside of the box, the graphics card is held firmly by foam packaging. The card is nicely wrapped within an anti-static cover, which is useful to prevent any unwanted static discharges on various surfaces that might harm the graphics card. The card comes with a manual, a 3x8-pin to 16-pin adapter cable, and a Taichi-branded graphics card support bracket.

After the package is taken care of, I can finally start talking about the card itself. The new Taichi design looks super premium.

ASRock is making use of its latest Taichi design. The company has been fine-tuning its graphics card offerings for a while now, and is also working on a white variant of this particular model, which we had spotted at Computex 2025. The card measures 330 x 140 x 61 mm and weighs in at 1554 grams. The card features a 3-slot height.

The cooling shroud extends to the back of the PCB, and you are getting a triple-fan cooling solution.

The back of the card features a solid metal backplate that looks stunning. The backplate offers a lot more functionality than just looks, which I will get back to in a bit.

The Taichi series has always been the most premium offering within ASRock's lineup, both graphics cards and motherboards. The 9070 XT Taichi OC is no exception, offering a design that will look amazing in any PC build.

The Taichi graphics cards come with a triple-fan cooling solution and several accent plates, such as the one with the "Taichi" logo above. This features RGB illumination and looks great, as you'll see below.

The card features multiple LED zones that light up the three fans and the "Taichi" logo on the side.

Coming to the fans, the card features the latest Taichi 3x cooling system. These fans feature 13 blades in 92mm frames. These fans come with a polished surface and an inner striped-ring structure, which helps to channel air more effectively.

ASRock's new fan system has the 0dB technology, which ensures that the fans don't spin at lower temperatures, avoiding unwanted noise output.

I am back to talking about the full-coverage, full metal-based backplate that the card uses. The whole plate is made of solid metal with rounded edges that add to the durability of this card. The brushed black finish, along with the Gold textures on the backplate, gives a unique aesthetic. There's also a switch that lets you turn on or off the RGB LEDs, along with a dual-BIOS switch that can be used to switch between the "Performance" and "Quiet" modes.

The graphics card also comes with a compact PCB design, which means that the shroud, heatsink, and backplate are all extended beyond the PCB. The entire third fan blows air through the heatsink and blows it out from the cutouts that are situated at the very end of the backplate. There are cutouts in the screw placements to easily reach the points on the graphics card.

With the outside of the card done, I will now start taking a glance at what's beneath the hood of the graphics card.

The first thing to catch my eye is the large fin stack that's part of the heatsink.

The card features an air-deflecting fin design that guides the airflow to go through the fins quickly and regularly. These fins form a V-shaped pattern, which is used to vent out the air.

ASRock also uses an ultra-fit heatpipe design with a total of eight heatpipes that make contact with the copper base. The main baseplate also makes contact with the VRAM modules and uses a Nickel-plated copper base. The company is also using a high-density metal welding process to improve heat dissipation.

I/O on the graphics card sticks with the reference scheme, which includes three DisplayPort 2.1a & a single HDMI 2.1 port.

The ASRock Radeon RX 9070 XT Steel Legend OC 16 GB comes with a single 16-pin connector to feed its 300W+ power rating.

The PCB itself has a 16-phase SPS design. The card has a maximum frequency of 3100 MHz, a 130 MHz increase over the stock clocks. As for the GPU itself, ASRock is using Honeywell PTM7950 Phase-change thermal pad.

ASRock uses its Polychrome Sync RGB Lighting technology to power up the Taichi series and comes with four LED zones, which include three fans and the side accent plate.

The following is what the graphics card looks like when lit up.

We used the following test system for comparison between the different graphics cards. The latest drivers that were available at the time of testing were used by AMD, Intel & NVIDIA on an updated version of Windows 11. All tested games were patched to the latest version for better performance optimization for NVIDIA, Intel, and AMD GPUs.

WCCFTECH GPU Test Bench (2025):

CPUIntel Core i9-13900K @ Default
MotherboardMSI MEG Z790 ACE
Video CardsGALAX RTX 5080 HOF Gaming White
MSI GeForce RTX 5080 EXPERT OC
ASRock Radeon RX 9070 XT Taichi OC
PNY GeForce RTX 5060 Ti Stealth OC
GALAX GeForce RTX 5070 1-Click OC
MSI GeForce RTX 5070 Gaming Trio OC
Colorful GeForce RTX 5070 Ti Battle NX
MSI GeForce RTX 5080 Vanguard SOC
MSI GeForce RTX 5080 SUPRIM SOC
GALAX GeForce RTX 5080 1-Click OC White
MSI GeForce RTX 5090 SUPRIM SOC
NVIDIA GeForce RTX 4090 FE
Palit GeForce RTX 4080 SUPER GamingPro OC
NVIDIA GeForce RTX 4080 FE
Colorful GeForce RTX 4070 Ti SUPER BattleAx
NVIDIA GeForce RTX 4070 SUPER FE
ASRock Radeon RX 7800 XT Phantom Gaming
ASUS GeForce RTX 4070 Ti TUF Gaming
NVIDIA GeForce RTX 4070 FE
NVIDIA GeForce RTX 4060 Ti FE
MSI GeForce RTX 4060 Gaming X
ASUS RX 7900 XTX TUF Gaming OC
ASRock Radeon RX 7900 XT Phantom Gaming
MemoryG.SKILL Trident Z5 RGB Series 32GB (2 X 16GB) CL38 7200 Mbps
StorageTeamgroup T-Force A440 Pro 2 TB Gen 4
Power SupplyMSI MEG Ai1300P 1300W PSU
OSWindows 11 64-bit (24H2)
DriversAMD Radeon Adrenalin Edition 25.6.3
NVIDIA GeForce 576.52 WHQL
Intel 6913 WHQL
WCCFTECH GPU Test Bench (2025):

Speed Way

Developed with input from AMD, Intel, NVIDIA, and other leading technology companies, Speed Way is an ideal benchmark for comparing the DirectX 12 Ultimate performance of the latest graphics cards. 3DMark Speed Way’s engine is assembled to demonstrate what the latest DirectX API brings to ray-traced gaming, using DirectX Raytracing tier 1.1 for real-time global illumination and ray-traced reflections, coupled with new performance optimizations like Mesh Shaders.

3DMark Speed Way Graphics
Score
0
4000
8000
12000
16000
20000
24000
0
4000
8000
12000
16000
20000
24000
RTX 5090
14580
RTX 4090
10735
RTX 5080
8802
RTX 5070 Ti
7744
RTX 4080 SUPER
7580
RTX 4080
7331
RX 9070 XT
6427
RTX 4070 Ti SUPER
6402
RX 7900 XTX
6280
RTX 4070 Ti
5782
RTX 5070
5515
RTX 4070 SUPER
5413
RX 7900 XT
5299
RTX 4070
4580
RTX 5060 Ti
4198
RX 7800 XT
3802
RTX 4060 Ti
2905
RTX 4060
2703
Arc A770 16 GB
2449

Firestrike

Firestrike is running the DX11 API and is still a good measure of GPU scaling performance. In this test, we ran the Extreme and Ultra versions of Firestrike, which run at 1440p and 4K, and recorded the Graphics Score only since the Physics and combined scores are not pertinent to this review.

3DMark Firestrike Extreme Graphics
Score
0
11667
23334
35001
46668
58335
70002
0
11667
23334
35001
46668
58335
70002
RTX 5090
60820
RTX 4090
45348
RTX 5080
40088
RX 7900 XTX
37004
RTX 5070 Ti
35711
RTX 4080 SUPER
35122
RTX 4080
34910
RX 7900 XT
34427
RX 9070 XT
32008
RTX 4070 Ti SUPER
28794
RTX 4070 Ti
27802
RTX 5070
27424
RTX 4070 SUPER
26006
RX 7800 XT
25561
RTX 4070
21306
RTX 5060 Ti
19576
Arc A770 16 GB
15778
RTX 4060 Ti
14233
RTX 4060
11892
3DMark Firestrike Ultra Graphics
Score
0
7000
14000
21000
28000
35000
42000
0
7000
14000
21000
28000
35000
42000
RTX 5090
32468
RTX 4090
24881
RTX 5080
21172
RX 7900 XTX
20587
RTX 4080 SUPER
19375
RTX 4080
19181
RTX 5070 Ti
18235
RX 9070 XT
18002
RX 7900 XT
17496
RTX 4070 Ti SUPER
14876
RTX 5070
14468
RTX 4070 Ti
13888
RTX 4070 SUPER
12879
RX 7800 XT
12877
RTX 4070
10499
RTX 5060 Ti
9205
RTX 4060 Ti
7680
Arc A770 16 GB
7336
RTX 4060
6551

Time Spy

Time Spy is running the DX12 API, and we used it in the same manner as Firestrike Extreme, where we only recorded the Graphics Score, as the Physics score records the CPU performance and isn't important to the testing we are doing here.

3DMark Time Spy Graphics
Score
0
9000
18000
27000
36000
45000
54000
0
9000
18000
27000
36000
45000
54000
RTX 5090
44299
RTX 4090
35679
RTX 5080
32895
RX 9070 XT
30777
RX 7900 XTX
30229
RTX 4080 SUPER
29215
RTX 4080
29080
RTX 5070 Ti
27682
RX 7900 XT
26330
RTX 4070 Ti SUPER
23983
RTX 4070 Ti
23390
RTX 5070
22818
RTX 4070 SUPER
22177
RX 7800 XT
19305
RTX 4070
17704
RTX 5060 Ti
15428
Arc A770 16 GB
13679
RTX 4060 Ti
13550
RTX 4060
11749
3DMark Time Spy Extreme Graphics
Score
0
5000
10000
15000
20000
25000
30000
0
5000
10000
15000
20000
25000
30000
RTX 5090
25618
RTX 4090
19220
RTX 5080
17112
RX 7900 XTX
15114
RX 9070 XT
14825
RTX 4080 SUPER
14595
RTX 4080
14443
RTX 5070 Ti
13664
RX 7900 XT
12977
RTX 4070 Ti SUPER
11981
RTX 4070 Ti
11323
RTX 4070 SUPER
10255
RTX 5070
10168
RX 7800 XT
9251
RTX 4070
8862
RTX 5060 Ti
7558
Arc A770 16 GB
6686
RTX 4060 Ti
6306
RTX 4060
5422

Port Royal

Port Royal is another great tool in the 3DMark suite, but this one is 100% targeting Ray Tracing performance. It loads up ray-traced shadows, reflections, and global illumination to tax the performance of the graphics cards that either have hardware-based or software-based ray-tracing support.

3DMark Port Royal Score
Score
0
7000
14000
21000
28000
35000
42000
0
7000
14000
21000
28000
35000
42000
RTX 5090
34777
RTX 4090
25329
RTX 5080
21905
RTX 5070 Ti
19112
RX 9070 XT
18844
RTX 4080 SUPER
18620
RTX 4080
18252
RX 7900 XTX
16225
RTX 4070 Ti SUPER
15525
RTX 4070 Ti
14899
RX 7900 XT
14023
RTX 5070
14002
RTX 4070 SUPER
13981
RTX 4070
11290
RX 7800 XT
10466
RTX 5060 Ti
9950
RTX 4060 Ti
8072
Arc A770 16 GB
7008
RTX 4060
6577
3DMark Pure Ray Tracing Feature Test
Average
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
193.55
RTX 4090
141.59
RTX 5080
122.41
RTX 5070 Ti
116.43
Radeon RX 9070 XT
110.4
RTX 4080 SUPER
99.2
RTX 4080
98.1
RTX 4070 Ti SUPER
77.2
RTX 4070 Ti
73
RTX 5070
69.03
RTX 4070 SUPER
67.24
RTX 4070
51.23
RTX 5060 Ti
50.54
RX 7900 XTX
50.33
RTX 4060 Ti
50.20
RX 7900 XT
37.04
RX 7800 XT
32.17
Arc A770 16 GB
28.9
RTX 4060
23.58

Doom Eternal

DOOM Eternal brings hell to Earth with the Vulkan-powered IDTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay consistent.

DOOM Eternal (Nightmare)
2160p
1440p
0
100
200
300
400
500
600
0
100
200
300
400
500
600
RTX 5090
394
533
RTX 5080
338
480
RX 9070 XT
329
466
RTX 5070 Ti
318
455
RTX 4090
300
430
RTX 4080 SUPER
264
391
RTX 4080
260
390
RX 7900 XTX
250
380
RTX 4070 Ti SUPER
245
374
RX 7900 XT
230
349
RTX 4070 Ti
223
346
RTX 4070 SUPER
210
333
RTX 5070
206
328
RX 7800 XT
174
292
RTX 4070
170
273
RTX 5060 Ti
165
268
RTX 4060 Ti
140
234
Arc A770 16 GB
133
225
RTX 4060
85
159

Red Dead Redemption 2

Developed by Rockstar San Diego, Red Dead Redemption 2 is one of the most visually stunning open-world games I've played to date. It is backed up by a rich story set about the protagonist, Arthur Morgan. The game is based on the RAGE engine, which features an insane amount of graphics fidelity but also requires much power to run maxed out. For this test, we set the graphics settings to Ultra with AA turned disabled.

Red Dead Redemption 2 (4K Maxed)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
197
265
RTX 4090
156
214
RTX 5080
146
194
RX 9070 XT
146
192
RTX 5070 Ti
144
190
RTX 4080 SUPER
125
173
RTX 4080
123
172
RX 7900 XTX
119
170
RX 7900 XT
110
163
RTX 4070 Ti SUPER
108
161
RTX 4070 Ti
97
149
RTX 5070
95
144
RTX 4070 SUPER
94
142
RX 7800 XT
94
140
RTX 4070
91
134
RTX 5060 Ti
85
129
RTX 4060 Ti
51
72
Arc A770 16 GB
45
70
RTX 4060
42
63

Wolfenstein: Youngblood

Wolfenstein is back in The New Colossus and features the most fast-paced, gory, and brutal FPS action ever! The game again puts us back in the Nazi-controlled world as BJ Blazkowicz. Set during an alternate future where Nazis won World War II, the game shows that it can be fun and can be brutal to the player and to the enemy, too. Powering the new title is, once again, id Tech 6, which is much acclaimed after the success that DOOM has become. In a way, ID has regained its glorious FPS roots and is slaying with every new title.

Wolfenstein
2160p
1440p
0
100
200
300
400
500
600
0
100
200
300
400
500
600
RTX 5090
395
541
RTX 4090
337
489
RTX 5080
300
434
RX 9070 XT
296
428
RTX 5070 Ti
295
421
RTX 4080 SUPER
260
386
RTX 4080
258
385
RX 7900 XTX
250
381
RTX 4070 Ti SUPER
241
371
RX 7900 XT
230
350
RTX 4070 Ti
220
345
RTX 4070 SUPER
208
329
RTX 5070
205
323
RX 7800 XT
173
282
RTX 5060 Ti
158
271
RTX 4070
138
240
RTX 4060 Ti
135
225
Arc A770 16 GB
129
228
RTX 4060
95
185

Alan Wake 2

Alan Wake 2 sets you up in a horror thriller between two dimensions and lets you play better two different protagonists, Alan himself and Saga, who once again have to find a way to fix the darkness that erupted in Bright Falls.

Cyberpunk 2077 is an action role-playing video game developed by CD Projekt Red and published by CD Projekt. The story occurs in Night City, an open world in the Cyberpunk universe. Players assume the first-person perspective of a customizable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat. The game uses CD Projekt Red's in-house Red Engine, one of the most visually breathtaking and graphics-intensive engines designed to date.

Alan Wake 2 (Maxed Out / Rasterized)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
95
158
RTX 4090
83
123
RX 9070 XT
81
120
RTX 5080
80
116
RTX 5070 Ti
77
112
RX 7900 XTX
69
102
RTX 4080 SUPER
67
98
RTX 4080
65
96
RTX 4070 Ti SUPER
61
94
RX 7900 XT
60
93
RTX 4070 Ti
56
91
RTX 5070
44
76
RTX 4070 SUPER
42
74
RX 7800 XT
39
70
RTX 5060 Ti
39
70
RTX 4070
39
69
RTX 4060
35
60
Arc A770 16 GB
23
40

Atomic Heart

Atomic Heart is set in an alternate universe where the Soviet Union achieved incredible technological breakthroughs thanks to Dr. Sechenov, who invented a liquid programmable module called Polymer that links robots in a so-called Kollektiv network.

Atomic Heart (Maxed)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
133
172
RTX 4090
98
131
RTX 5080
98
132
RX 9070 XT
96
131
RTX 5070 Ti
96
129
RX 7900 XTX
90
124
RTX 4080 SUPER
88
122
RX 7900 XT
86
120
RTX 4080
80
111
RTX 4070 Ti SUPER
72
104
RX 7800 XT
71
103
RTX 4070 Ti
71
102
RTX 5070
62
93
RTX 4070 SUPER
55
71
RTX 4070
50
70
RTX 5060 Ti
47
68
Arc A770 16 GB
33
49
RTX 4060
31
48

Battlefield V

Battlefield V brings back the action of the World War 2 shooter genre. Using the latest Frostbite tech, the game does a good job of looking gorgeous in all ways possible. From the open-world environments to the intense and gun-blazing action, this multiplayer and single-player FPS title is one of the best-looking Battlefield titles to date.

Battlefield V (Maxed)
2160p
1440p
0
100
200
300
400
500
600
0
100
200
300
400
500
600
RTX 5090
438
539
RTX 4090
351
444
RX 9070 XT
333
415
RTX 5080
331
411
RX 7900 XTX
290
375
RTX 5070 Ti
277
356
RTX 4080 SUPER
230
302
RTX 4080
219
295
RX 7900 XT
216
292
RTX 4070 Ti SUPER
186
253
RTX 4070 Ti
175
247
RTX 5070
172
242
RTX 4070 SUPER
170
234
RX 7800 XT
157
215
RTX 4070
130
192
RTX 5060 Ti
126
183
RTX 4060 Ti
100
159
Arc A770 16 GB
89
140
RTX 4060
66
126

Baldur's Gate III

2023's GOTY is well-deserved of its title. The creation from Larian Studios is a turn-based RPG with gorgeous interiors and exteriors shown through a bird-eye top-to-bottom view. You can sink countless hours into the game, and if you're a fan of the D&D playstyle, then this epic is just for you.

Baldurs Gate III (Maxed Out)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
104
110
RTX 4090
93
105
RTX 5080
82
103
RX 9070 XT
81
102
RTX 5070 Ti
79
101
RTX 4080 SUPER
71
95
RTX 4080
69
94
RTX 4070 Ti SUPER
60
91
RX 7900 XTX
56
90
RX 7900 XT
50
90
RTX 4070 Ti
46
88
RTX 5070
45
86
RTX 4070 SUPER
42
81
RTX 4070
36
75
RTX 5060 Ti
33
68
RX 7800 XT
30
62
RTX 4060 Ti
28
57
RTX 4060
20
44
Arc A770 16 GB
18
39

Cyberpunk 2077

Cyberpunk 2077 is an action role-playing video game developed by CD Projekt Red and published by CD Projekt. The story occurs in Night City, an open world in the Cyberpunk universe. Players assume the first-person perspective of a customizable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat. The game uses CD Projekt Red's in-house Red Engine, which is one of the most visually breathtaking and graphics-intensive engines designed to date.

Cyberpunk 2077 (Maxed Out)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
157
266
RTX 4090
108
198
RTX 5080
99
173
RX 9070 XT
98
172
RTX 5070 Ti
96
168
RTX 4080 SUPER
85
152
RX 7900 XTX
84
150
RTX 4080
82
148
RTX 5070
74
140
RX 7900 XT
70
136
RTX 4070 Ti SUPER
70
138
RTX 4070 Ti
49
90
RTX 4070 SUPER
43
84
RTX 4070
36
75
RTX 5060 Ti
34
74
RX 7800 XT
31
65
RTX 4060 Ti
28
58
Arc A770 16 GB
24
52
RTX 4060
20
44

Dead Space (Remake)

Remaking Dead Space was a bold choice, but I would say that the team at EA Motive nailed every bit and piece of this horror classic. The remake makes the USG Ishimura twice as scarily beautiful. The gore, endless corridors of terror, and the void of space all look incredible while the game remains true to its core, to the original Dead Space formula. Modern cards can run the game well, but can also be demanding if you crank the settings to the max with ray tracing enabled.

Dead Space Remake (Ultra / No RT)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
129
213
RTX 4090
98
174
RX 9070 XT
86
166
RTX 5080
84
161
RTX 5070 Ti
81
156
RX 7900 XTX
74
143
RTX 4080 SUPER
72
139
RTX 4080
68
135
RTX 5070
67
132
RX 7900 XT
66
130
RTX 4070 Ti SUPER
64
126
RTX 4070 Ti
56
107
RTX 4070 SUPER
53
103
RX 7800 XT
50
96
RTX 5060 Ti
40
77
RTX 4070
42
81
RTX 4060 Ti
32
59
Arc A770 16 GB
30
53
RTX 4060
22
45

Death Stranding

Sam Porter Bridges has delivered one of PS4's most anticipated games to the PC community and opened a new world of possibilities. This was the first game to feature the Decima Engine on PC and unarguably did it the best. Death Stranding may not feature ray tracing effects, but it does showcase that DLSS can be used effectively even when RT isn't around. We tested this one just like in our launch coverage with DLSS enabled.

Death Stranding DLSS/FSR/XeSS (Quality)
2160p
1440p
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
289
393
RTX 4090
204
300
RX 9070 XT
181
274
RTX 5080
180
270
RTX 5070 Ti
176
265
RTX 4080 SUPER
160
240
RTX 4080
160
240
RX 7900 XTX
149
237
RTX 4070 Ti SUPER
144
228
RTX 5070
140
224
RX 7900 XT
136
219
RTX 4070 Ti
130
213
RTX 4070 SUPER
125
202
RX 7800 XT
118
178
RTX 4070
112
170
RTX 5060 Ti
106
160
Arc A770 16 GB
105
165
RTX 4060 Ti
95
150
RTX 4060
70
114

Forza Horizon 5

Forza Horizon 5 carries on the open-world racing tradition of the Horizon series.  The latest DX12-powered entry is beautifully crafted, amazingly well executed, and a great showcase of DX12 games.  We use the benchmark run while having all the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 5
2160p
1440p
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
268
356
RTX 4090
198
280
RTX 5080
181
277
RTX 5070 Ti
180
274
RX 9070 XT
165
266
RTX 4080 SUPER
160
259
RX 7900 XTX
158
250
RTX 4080
158
255
RX 7900 XT
156
227
RTX 5070
146
223
RTX 4070 Ti SUPER
140
215
RTX 4070 Ti
139
190
RTX 4070 SUPER
131
185
RX 7800 XT
126
160
RTX 5060 Ti
112
150
RTX 4070
110
147
Arc A770 16 GB
105
142
RTX 4060 Ti
90
135
RTX 4060
86
108

Halo Infinite (DX12 Highest)

Next up, we have the latest entry in the Halo franchise, Halo: Infinite, which uses the brand new Slipspace engine (although there are rumors it will be ditched in the future for Unreal Engine) based on the DX12 API. The game rocks some incredible environments for Master Chief to visit on the Halo ring.

Halo Infinite
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
174
233
RTX 4090
131
184
RTX 5080
122
170
RX 9070 XT
120
168
RTX 5070 Ti
119
166
RTX 4080 SUPER
104
149
RTX 4080
100
146
RX 7900 XTX
90
136
RTX 4070 Ti SUPER
89
133
RX 7900 XT
81
122
RTX 4070 Ti
75
115
RTX 5070
74
112
RTX 4070 SUPER
72
110
RX 7800 XT
66
105
RTX 4070
60
90
RTX 5060 Ti
56
74
RTX 4060 Ti
47
74
Arc A770 16 GB
47
73
RTX 4060
35
64

Hitman III (DX12 Highest Settings)

Hitman III is the highly acclaimed sequel to the 2016 Hitman & 2018 Hitman II, a redesign and reimaging of the game from the ground up. With a focus on stealth gameplay through various missions, the game again lets you play as Agent 47. The game runs on the IO Interactive Glacier 2 engine, which has been updated to deliver amazing visuals and environments on each level while using the DirectX 12 API.

Hitman III
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
280
288
RTX 4090
206
211
RTX 5080
192
207
RX 9070 XT
188
205
RTX 5070 Ti
187
203
RTX 4080 SUPER
164
181
RTX 4080
161
178
RX 7900 XTX
149
171
RTX 4070 Ti SUPER
142
157
RX 7900 XT
132
146
RTX 4070 Ti
125
140
RTX 5070
122
138
RTX 4070 SUPER
120
136
RX 7800 XT
102
130
RTX 5060 Ti
93
130
RTX 4070
93
129
RTX 4060 Ti
80
120
Arc A770 16 GB
70
113
RTX 4060
63
102

Metro Exodus

Metro Exodus continues Artyom's journey through Russia's nuclear wasteland and its surroundings. This time, you are set over the Metro, going through various regions and different environments. The game is one of the premier titles to feature NVIDIA’s RTX technology and does well in showcasing the ray-tracing effects in all corners.

Metro Exodus Extreme Preset
2160p
1440p
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
276
308
RTX 4090
218
268
RTX 5080
181
232
RTX 5070 Ti
165
224
RX 7900 XTX
162
210
RX 9070 XT
155
204
RTX 4080 SUPER
138
196
RTX 4080
130
185
RTX 4070 Ti SUPER
125
182
RX 7900 XT
115
176
RTX 4070 Ti
110
170
RTX 5070
106
170
RTX 4070 SUPER
101
166
RX 7800 XT
97
160
RTX 4070
86
130
Arc A770 16 GB
85
122
RTX 5060 Ti
62
90
RTX 4060 Ti
50
77
RTX 4060
48
75

Resident Evil Village

Resident Evil Village is the latest in the horror franchise that was wonderfully rekindled with RE7 and onto the RE2 Remake. But now the RE Engine is back and better than ever with Ray Traced Reflections and Lighting that makes the world just come to life, unironically. The game was tested in the center of the village itself with all graphical settings maxed out and with raytracing enabled.

Resident Evil Village (Maxed)
2160p
1440p
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
296
377
RTX 5080
232
305
RX 9070 XT
224
300
RTX 4090
220
298
RTX 5070 Ti
210
281
RX 7900 XTX
206
275
RX 7900 XT
180
231
RTX 4080 SUPER
179
242
RTX 4080
172
237
RTX 4070 Ti SUPER
150
230
RX 7800 XT
149
210
RTX 5070
143
194
RTX 4070 Ti
140
189
RTX 4070 SUPER
130
180
RTX 4070
115
135
RTX 5060 Ti
95
122
RTX 4060 Ti
80
100
Arc A770 16 GB
78
92
RTX 4060
70
81

Resident Evil IV Remake

The remake of the beloved and highly acclaimed Resident Evil IV is here, boasting the latest RE engine, which adds stunning visuals and even better ray tracing effects. The game looks just as incredible as it plays.

Resident Evil 4 Remake (Maxed)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
204
280
RTX 4090
148
212
RTX 5080
131
200
RX 9070 XT
125
197
RTX 5070 Ti
122
185
RX 7900 XTX
114
182
RTX 4080 SUPER
100
162
RX 7900 XT
99
160
RTX 4080
97
157
RTX 4070 Ti SUPER
91
150
RTX 5070
82
145
RTX 4070 Ti
78
130
RX 7800 XT
74
120
RTX 4070 SUPER
74
119
RTX 5060 Ti
66
106
RTX 4070
63
102
RTX 4060 Ti
50
86
Arc A770 16 GB
46
78
RTX 4060
36
68

Starfield

Bethesda's latest RPG epic is set in space and takes place across a vast universe, filled with lots of planets to explore. Based on the latest iteration of the Creation Engine, Starfield offers a great amount of visual fidelity, whether you are exploring an abandoned base or just roaming a planet on which you have just set foot.

Starfield (DirectX 12 / Max)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
112
152
RTX 4090
91
131
RTX 5080
83
116
RX 9070 XT
78
115
RTX 5070 Ti
71
114
RX 7900 XTX
70
104
RTX 4080 SUPER
69
100
RTX 4080
66
96
RX 7900 XT
64
95
RTX 4070 Ti SUPER
61
91
RTX 4070 Ti
54
82
RTX 5070
51
80
RTX 4070 SUPER
49
78
RX 7800 XT
44
70
RTX 5060 Ti
42
66
RTX 4070
40
63
RTX 4060 Ti
33
56
Arc A770 16 GB
25
45
RTX 4060
20
36

FSR 4 Performance

RTX 5060 Ti vs RTX 4060 Ti (Maxed Out, RT, Quality, 1440p)
Alan Wake II
Cyberpunk 2077
Hogwarts Legacy
0
40
80
120
160
200
240
0
40
80
120
160
200
240
FSR 4 (Frame-Gen)
151
128
159
FSR 3 (Frame-Gen)
145
121
132
FSR 4 (No Frame-Gen)
84
77
86
FSR 3 (No Frame-Gen)
82
74
80
Native
60
52
64

Crysis Remastered (DXVK RT)

Crysis is back with a vengeance to reclaim its title of the graphics crown. The remastered version of the game uses DX11 API but has Vulkan extensions on top, which enable Vulkan Ray tracing. That's also something that the original game didn't offer. DXVK, along with improved textures and visual effects, leads to higher performance demand, making us question once again, "Can It Run Crysis?"

Crysis Remastered (4K Native RT SMAA2TX)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
209
154
RTX 4090
158
123
RTX 5080
120
106
RX 9070 XT
105
99
RTX 5070 Ti
116
103
RTX 4080 SUPER
102
95
RTX 4080
98
93
RTX 4070 Ti SUPER
88
86
RX 7900 XTX
85
84
RX 7900 XT
81
80
RTX 4070 Ti
80
78
RTX 5070
62
77
RTX 4070 SUPER
56
74
RTX 4070
52
70
RX 7800 XT
50
65
RTX 5060 Ti
41
59
RTX 4060 Ti
39
61
Arc A770 16 GB
38
59
RTX 4060
37
45

Doom Eternal

DOOM Eternal brings hell to Earth with the Vulkan-powered IDTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay as consistent as possible.

DOOM Eternal (Nightmare 4K / RT)
2160p
1440p
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 5090
295
371
RTX 4090
248
326
RTX 5080
210
289
9070 XT
204
284
RTX 5070 Ti
203
282
RTX 4080 SUPER
170
244
RTX 4080
166
242
RTX 4070 Ti SUPER
140
229
RX 7900 XTX
132
220
RX 7900 XT
126
210
RTX 4070 Ti
127
208
RTX 4070 SUPER
122
206
RTX 5070
118
203
RTX 4070
115
199
RX 7800 XT
110
180
RTX 5060 Ti
103
174
RTX 4060 Ti
75
155
Arc A770 16 GB
60
112
RTX 4060
55
108

Alan Wake 2

Alan Wake 2 sets you up in a horror thriller that takes place between two dimensions and lets you play better two different protagonists, Alan himself and Saga, who once again have to find a way to fix the darkness that erupted in Bright Falls.

Alan Wake 2 (Max / PT / No Frame-Gen)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
110
137
RTX 4090
82
104
RTX 5080
80
98
RTX 5070 Ti
74
94
RTX 4080 SUPER
65
86
RX 9070 XT
61
83
RTX 4080
61
83
RTX 4070 Ti SUPER
56
78
RTX 4070 Ti
50
71
RTX 5070
48
71
RTX 4070 SUPER
47
70
RX 7900 XTX
43
69
RTX 4070
42
65
RTX 5060 Ti
41
64
RX 7900 XT
32
54
RTX 4060 Ti
32
52
RX 7800 XT
22
40
RTX 4060
15
31
Arc A770 16 GB
13
28
Alan Wake 2 (Max / PT / FSR/DLSS Frame-Gen)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
180
206
RTX 4090
136
158
RTX 5080
135
151
RTX 5070 Ti
131
148
RTX 4080 SUPER
126
135
RX 9070 XT
119
134
RTX 4080
115
132
RTX 4070 Ti SUPER
105
129
RTX 4070 Ti
96
123
RTX 5070
94
121
RTX 4070 SUPER
93
119
RX 7900 XTX
90
115
RTX 4070
88
113
RTX 5060 Ti
86
110
RX 7900 XT
75
94
RTX 4060 Ti
74
92
RX 7800 XT
45
80
RTX 4060
43
75
Arc A770 16 GB
24
54

Note - FSR Frame-Gen mod applied across all GPUs. DLSS 3.5 has been applied to RTX 50/40 GPUs.

Battlefield V

Battlefield V brings back the action of the World War 2 shooter genre. Using the latest Frostbite tech, the game does a good job of looking gorgeous in all ways possible. From the open-world environments to the intense and gun-blazing action, this multiplayer and single-player FPS title is one of the best-looking Battlefield titles to date.

Battlefield V Raytracing DLSS/FSR (Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
240
288
RTX 4090
182
226
RTX 5080
170
202
RTX 5070 Ti
165
198
RTX 4080 SUPER
147
180
RX 9070 XT
143
175
RTX 4080
143
178
RTX 4070 Ti SUPER
130
166
RX 7900 XTX
126
160
RTX 4070 Ti
118
139
RX 7900 XT
112
131
RTX 4070 SUPER
111
133
RTX 5070
110
131
RX 7800 XT
105
128
RTX 4070
102
126
RTX 5060 Ti
100
122
RTX 4060 Ti
76
102
RTX 4060
66
95
Arc A770 16 GB
41
68

Cyberpunk 2077

Cyberpunk 2077 is an action role-playing video game developed by CD Projekt Red and published by CD Projekt. The story occurs in Night City, an open world in the Cyberpunk universe. Players assume the first-person perspective of a customizable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat. The game uses CD Projekt Red's in-house Red Engine, which is one of the most visually breathtaking and graphics-intensive engines designed to date.

Cyberpunk 2077 (Max / PT)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
63
104
RTX 4090
44
79
RTX 5080
42
71
RTX 5070 Ti
40
69
RTX 4080 SUPER
36
63
RTX 4080
34
60
RX 9070 XT
32
57
RTX 4070 Ti SUPER
29
53
RTX 4070 Ti
26
48
RTX 5070
24
45
RTX 4070 SUPER
22
43
RX 7900 XTX
20
40
RTX 5060 Ti
18
37
RTX 4070
16
32
RX 7900 XT
16
30
RX 7800 XT
13
25
RTX 4060 Ti
10
28
Arc A770 16 GB
10
20
RTX 4060
9
21
Cyberpunk 2077 (Max / PT / DLSS 3.5 / FSR 3)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
126
202
RTX 4090
90
150
RTX 5080
87
146
RTX 5070 Ti
85
143
RTX 4080 SUPER
75
130
RTX 4080
70
125
RX 9070 XT
64
120
RTX 4070 Ti SUPER
61
110
RTX 4070 Ti
54
104
RTX 5070
48
103
RTX 4070 SUPER
46
100
RX 7900 XTX
41
92
RTX 5060 Ti
38
90
RTX 4070
32
80
RX 7900 XT
30
70
RX 7800 XT
21
57
RTX 4060 Ti
20
55
Arc A770 16 GB
17
44
RTX 4060
17
42

Dead Space (Remake)

Remaking Dead Space was a bold choice, but I would say that the team at EA Motive nailed every bit and piece of this horror classic. The remake makes the USG Ishimura twice as scarily beautiful. The gore, the endless corridors of terror, the void of space, all of it looks incredible while the game remains true to its core, to the original Dead Space formula. Modern cards can run the game well, but it can also be demanding if you crank the settings to the max with ray tracing enabled.

Dead Space Remake (Ultra RT / FSR2/DLSS2 Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
138
204
RTX 4090
99
149
RTX 5080
81
119
RTX 5070 Ti
77
116
RX 9070 XT
75
114
RTX 4080 SUPER
68
102
RTX 4080
64
99
RTX 4070 Ti SUPER
58
94
RTX 4070 Ti
52
86
RTX 5070
48
85
RTX 4070 SUPER
46
84
RX 7900 XTX
45
80
RTX 5060 Ti
42
77
RTX 4070
40
74
RX 7900 XT
36
70
RTX 4060 Ti
35
69
RX 7800 XT
30
63
Arc A770 16 GB
22
41
RTX 4060
21
40

Hogwarts Legacy

Hogwarts Legacy, as the name suggests, is set in the world of Hogwarts and retains its landscape true to the books and the movies. The game looks visually stunning, although it can be a total hog when running at the highest settings with all visual candy enabled.

Hogwarts Legacy (RT Ultra)
2160p
1440p
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 5090
92
128
RTX 4090
66
96
RTX 5080
58
88
RTX 5070 Ti
56
86
RX 9070 XT
53
83
RTX 4080 SUPER
49
79
RTX 4080
45
76
RTX 4070 Ti SUPER
36
58
RTX 4070 Ti
32
50
RX 7900 XTX
30
49
RTX 5070
30
49
RTX 4070 SUPER
29
47
RTX 5060 Ti
27
45
RTX 4070
25
42
RX 7900 XT
24
41
RTX 4060 Ti
24
40
RTX 4060
14
31
Arc A770 16 GB
14
30
RX 7800 XT
8
17

Shadow of The Tomb Raider

The sequel to Rise of the Tomb Raider, Shadow of the Tomb Raider, is visually enhanced with an updated Foundation Engine that delivers realistic facial animations and the most gorgeous environments ever seen in a Tomb Raider Game. The game is a technical marvel and shows the power of its graphics engine in the latest title.

Shadow of The Tomb Raider Raytracing DLSS/FSR/XeSS (Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
222
261
RTX 4090
166
211
RTX 5080
138
177
RX 9070 XT
135
175
RTX 5070 Ti
134
174
RTX 4080 SUPER
115
150
RTX 4080
110
146
RTX 4070 Ti SUPER
100
138
RX 7900 XTX
95
130
RTX 4070 Ti
89
126
RTX 5070
84
124
RTX 4070 SUPER
80
118
RX 7900 XT
80
116
RTX 5060 Ti
75
108
RX 7800 XT
70
100
RTX 4070
78
112
RTX 4060 Ti
57
90
Arc A770 16 GB
56
88
RTX 4060
53
75

Metro Exodus

Metro Exodus continues Artyom's journey through Russia's nuclear wasteland and its surroundings. This time, you are set over the Metro, going through various regions and different environments. The game is one of the premier titles to feature NVIDIA’s RTX technology and does well in showcasing the ray-tracing effects in all corners.

Metro Exodus Raytracing DLSS (Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
208
251
RTX 5080
181
208
RTX 5070 Ti
176
204
RTX 4090
166
191
RTX 4080 SUPER
161
188
RX 9070 XT
156
182
RTX 4080
144
170
RTX 4070 Ti SUPER
124
158
RTX 4070 Ti
90
152
RTX 5070
82
144
RX 7900 XTX
80
140
RTX 4070 SUPER
74
131
RTX 4070
71
123
RTX 5060 Ti
69
121
RX 7900 XT
68
120
RTX 4060 Ti
52
85
RX 7800 XT
50
83
RTX 4060
43
76
Arc A770 16 GB
35
70

Resident Evil Village

Resident Evil Village is the latest in the horror franchise that was wonderfully rekindled with RE7 and onto the RE2 Remake. But now the RE Engine is back and better than ever with Ray Traced Reflections and Lighting that makes the world just come to life, unironically. The game was tested in the center of the village itself with all graphical settings maxed out and with raytracing enabled.

Resident Evil Village Raytracing (Maxed / RT High / FSR 2 Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
264
297
RTX 4090
188
220
RTX 5080
184
210
RX 9070 XT
183
208
RTX 5070 Ti
180
206
RTX 4080 SUPER
165
191
RTX 4080
161
188
RX 7900 XTX
142
173
RTX 4070 Ti SUPER
130
163
RX 7900 XT
129
158
RTX 5070
127
155
RX 7800 XT
111
130
RTX 4070 Ti
110
128
RTX 5060 Ti
107
126
RTX 4070 SUPER
106
124
RTX 4070
106
124
RTX 4060 Ti
96
115
Arc A770 16 GB
74
95
RTX 4060
66
86

Resident Evil IV Remake

The remake of the beloved and highly acclaimed Resident Evil IV is here, boasting the latest RE engine, which adds stunning visuals and even better ray tracing effects. The game looks just as incredible as it plays.

Resident Evil Village Remake (Maxed / RT High / FSR 2 Quality)
2160p
1440p
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 5090
190
220
RTX 4090
133
159
RTX 5080
127
158
RX 9070 XT
125
155
RTX 5070 Ti
124
153
RTX 4080 SUPER
110
144
RTX 4080
107
142
RX 7900 XTX
93
132
RTX 4070 Ti SUPER
89
129
RTX 5070
87
126
RTX 4070 Ti
79
113
RX 7900 XT
76
110
RTX 5060 Ti
75
107
RTX 4070 SUPER
74
106
RX 7800 XT
71
98
RTX 4070
63
92
RTX 4060 Ti
58
81
Arc A770 16 GB
46
64
RTX 4060
42
56

Stray (That Cat Game)

Stray is a 2022 adventure game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a walled city populated by robots, machines, and mutant bacteria, and sets out to return to the surface with the help of a drone companion, B-12. The game uses Unreal Engine 4, but DX12 Ray tracing can be enabled by adding the "-dx12" extension to the game.

Stray (Maxed With DXR)
2160p
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 5090
86
RTX 4090
62
RTX 5080
60
RTX 5070 Ti
60
RTX 4080 SUPER
58
RTX 4080
48
RX 9070 XT
44
RTX 4070 Ti SUPER
39
RTX 4070 Ti
34
RTX 5070
33
RTX 4070 SUPER
32
RX 7900 XTX
29
RTX 5060 Ti
28
RTX 4070
26
RX 7900 XT
25
RX 7800 XT
22
RTX 4060 Ti
20
Arc A770 16 GB
17
RTX 4060
12

No graphics card review is complete without evaluating its temperatures and thermal load. All of the graphics cards that we tested were running their default 'Performance' BIOS, and the results are below:

Temperatures
Load (Gaming 30-Minute Burn-in)
0
20
40
60
80
100
120
0
20
40
60
80
100
120
ASUS Radeon RX 7900 XTX TUF OC
70
Intel Arc A770 16 GB Limited Edition
69
GALAX GeForce RTX 5070 1-Click OC
68
Palit GeForce RTX 4080 SUPER GamingPro OC
66
Colorful GeForce RTX 4070 Ti SUPER BattleAx
66
MSI GeForce RTX 5090 SUPRIM SOC
65
NVIDIA GeForce RTX 4080 FE
63
NVIDIA GeForce RTX 4090 FE
63
GALAX GeForce RTX 5080 1-Click OC White
62
ASRock RX 7800 XT Phantom Gaming
62
MSI GeForce RTX 5060 Ti Gaming Trio OC
61
ASRock Radeon RX 9070 XT Taichi OC (Quiet BIOS)
61
NVIDIA GeForce RTX 4070 SUPER FE
60
NVIDIA GeForce RTX 4070 FE
59
ASUS GeForce RTX 4070 Ti TUF Gaming
58
ASRock Radeon RX 9070 XT Taichi OC (Performance BIOS)
57
MSI GeForce RTX 5070 Gaming Trio OC
56
Colorful GeForce RTX 5070 Ti Battle NX
55
PNY GeForce RTX 5060 Ti Stealth OC
54
MSI GeForce RTX 4060 Ti Gaming X Trio
53
MSI GeForce RTX 4060 Gaming X
53
Gigabyte GeForce RTX 5060 Ti Gaming OC
52

I compiled the power consumption results by testing each card under idle and full stress when the card was running games. Each graphics card manufacturer sets a default TDP for the card, which can vary from vendor to vendor depending on the extra clocks or board features they plug into their custom cards. The default TDP for the RTX 5060 Ti is rated at 180W.

Power Consumption
Gaming Load (AAA)
Peak Load (Synthetic)
0
100
200
300
400
500
600
0
100
200
300
400
500
600
MSI GeForce RTX 5090 SUPRIM SOC
543
578
NVIDIA GeForce RTX 4090 FE
410
449
ASRock Radeon RX 9070 XT Taichi OC
361
364
GALAX GeForce RTX 5080 1-Click OC White
296
328
Palit GeForce RTX 4080 SUPER GamingPro OC
288
315
ASRock Radeon RX 7800 XT Phantom Gaming
288
314
NVIDIA GeForce RTX 4080 FE
275
313
Colorful GeForce RTX 5070 Ti Battle NX
270
302
Intel Arc A770 16 GB Limited Edition
266
300
Colorful GeForce RTX 4070 Ti SUPER BattleAx
240
251
ASUS GeForce RTX 4070 Ti TUF Gaming
235
242
MSI GeForce RTX 5070 Gaming Trio OC
224
231
GALAX GeForce RTX 5070 1-Click OC
220
223
NVIDIA GeForce RTX 4070 SUPER FE
191
210
NVIDIA GeForce RTX 4070 FE
185
208
PNY GeForce RTX 5060 Ti Stealth OC
171
185
MSI GeForce RTX 5060 Ti Gaming Trio OC
166
174
Gigabyte GeForce RTX 5060 Ti Gaming OC
163
170
NVIDIA GeForce RTX 4060 Ti FE
144
156
MSI GeForce RTX 4060 Gaming X
108
115

AMD took a very different approach with its RDNA 4 lineup, and made it clear from the start that they will be focusing on mainstream gamers rather than aiming for ultra-enthusiast or enthusiast throne. The result is very clear that this approach worked in AMD's favor, as both the 9070 XT and 9060 XT have been met with positive consumer response since their launch.

Big RDNA 4 Packs A Strong Punch

The AMD Radeon RX 9070 XT is a strong offering in the high-performance range. It isn't the enthusiast-killer, but it does well with what it has to offer. The bigger Navi 48 GPU with a 3.1 GHz clock speed can easily outperform the GeForce RTX 5070 Ti in several titles and even matches the RTX 5080 in some, and that's a huge leap in performance from a product that should essentially be positioned in the 80-class segment.

While raster performance is great, the ray tracing performance has also seen a major bump with the RX 9070 XT easily tackling the RTX 5070 Ti and staying ahead of the RTX 5070 across all titles. It is only when Path Tracing is used, which is now NVIDIA's dominant domain, that the RDNA 4 architecture shows its weakness, but despite that, the company is focused more on enhancing RT/PT performance in future generations, and RDNA 4 is proving to be on the right path.

A small concern would come in the form of efficiency, which takes a hit with RDNA 4. The RX 9070 XT consumes more power than an RTX 5080 in gaming, typically around 50W more. Efficiency has been a leading point for AMD, but that has been lost in the process. Even still, the ASRock Radeon RX 9070 XT did a superb job in cooling this high-wattage card, delivering sub-60C temps on the GPU.

FSR 4 May Not Have MFG, But It Looks Just As Good As DLSS 4 Now

FSR 4 is entering its refinement stage now. While DLSS 4 has better support in number of titles, and also has games out there that support various next-gen technologies such as Neural Radiance Cache, MFG, and Ray Reconstruction, AMD is getting there and with FSR 4 Redstone landing later this year, the company is going to offer even better image quality and frame-generation support to gamers that are part of its ecosystem.

The only major drawback is that AMD still feels like it's catching up to DLSS 4, as the innovations coming in FSR 4 redstone are already being implemented by NVIDIA partnered developers who leverage DLSS 4. So, while AMD has 60+ FSR 4 titles this month, NVIDIA has many more, and the numbers are in favor of NVIDIA. The company is also looking to further enhance DLSS 4 in the coming months, so it won't be that simple to tackle NVIDIA in the AI realm unless Aly starts thinking out of the box and becomes the first to introduce a major game-changing technology for its FidelityFX suite that makes gamers switch from the Green Team.

Things we liked about the ASRock Radeon RX 9060 XT Taichi OC 16 GB:

AMD's partners are also putting out some great designs, such as the Steel Legend OC from ASRock, which offers a massive +130 MHz overclock out of the box, along with a triple-fan cooling solution that looks and works brilliantly. The card features a single 16-pin connector for which ASRock provides an adapter, plus there's also a support bracket added in the package.

Things that can improve:

With the Radeon RX 9070 XT, AMD has a solid option for high-end gamers with an ample 16 GB memory and performance that beats the RTX 5070 Ti with ease. The things I enjoyed the most were the ray tracing performance uplifts, which are impressive indeed within a single generation, and FSR 4 + Frame-Gen work better than ever. With the new Redstone updates and continuous improvements on the driver side, the Radeon ecosystem is in a far better position than it was a few years ago with the Radeon RX 7000 series. This gives AMD a chance to tackle NVIDIA more strongly in the coming generations, especially the UDNA lineup, which is expected to bring back enthusiast products.

Meanwhile, the ASRock Radeon RX 9070 XT Taichi OC is superb, which is priced in line with some of the other high-end 9070 XT options. It offers a powerful cooler that will keep the card running cool while maintaining a 3 GHz+ clock speed, and looks absolutely awesome with its iconic Taichi theme glittered in ARGB LEDs. We just hope that the pricing for the 9070 XT series normalizes, which should further make the 9070 XT cards an even more compelling option for gamers.

About the author: A Software Engineer by training and a PC enthusiast by passion, Hassan Mujtaba serves as Wccftech's Senior Editor for hardware section. With years of experience in the industry, he specializes in deep-dive technical analysis of next-generation CPU and GPU architectures, motherboards, and cooling solutions. His work involves not only breaking news on upcoming technologies but also extensive hands-on reviews and benchmarking.

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