New Resident Evil 6 Screens And Details
Capcom recently announced Resident Evil 6 which somewhat returns to the series’ roots but while staying different enough to draw in new mainstream audience. Capcom also made some reveals in the current issue of the Japanese magazine Famitsu, in which they’ve shared some new screens and details.
Zombies are back but they’re not the usual T-Virus fare. They’re a new kind which has apparently learned how to pick up weapons and use them, which is not something zombies were ever supposed to be whatever floats Capcom’s boat, right? Oh, and most of them will still claw and bite you, so no worries.
J’avo are a new type of Zombies introduced in this game. J’avo is the Serbian word for “demon,” and they’re more dangerous than your average zombie Joe. While they are angry and will attack on sight, the J’avo can understand speech which is most unsettling. They are also able to coordinate attacks and have regeneration properties. Regeneration makes them mutate even further. How much further do they mutate, you ask? Well, depends on how much they’re damaged, really. But the trailer showed a J’avo with a really large tentacle arm and Famitsu confirmed that the arm is indeed a result of said mutations.
Leon S. Kennedy returns as a playable character. He’s working for Adam Benford, the zombified President of the USA who’s shot by Leon soon afterwards. Salary issues? Nobody knows until November. Ingrid Hunnigan from Resident Evil 4 returns as Leon’s Field Operations Support officer.
Helena Harper was a almost a Secret Service agent until she screwed up really bad and let the zombies loose when the US President was debriefing the public about the Raccoon City incident. She probably set out to make things right.
Chris Redfield is also confirmed as playable. Having suffered a deep emotional trauma before the events of Resident Evil 6, he embarks on a journey to Lanshiang, a fictional Chinese city which is the latest victim of bioterrorism.
Mysterious Mercenary is a guy who can jump extraordinary heights and goes all kung-fu on zombies. He’s also the third playable character and Capcom says that this character is someone who young people can relate to. Well, I can’t remember the last time I jumped from a rooftop and kicked a zombie in the gut. Anyways, money means a lot to this mercenary and it’s also said that he is the key to stopping the zombie outbreak.
Other juicy tidbits reveal that players would be able to move and shoot at the same time. Evasion by rolling is also an option and players will be able to take cover behind objects as well. So, you can expect the gameplay to be faster than before. The game is also 50% done, so that gives Capcom about nine months to finish it. The events of Resident Evil 6 occur in 2013, a few years after the last game in the series.
So what do you think about the latest iteration in the long-standing Resident Evil 6 series? Are nine months enough for Capcom to finish 50% of the game? Will it satisfy your hunger for zombies come November 20th? Or do you still think the Japanese are trying to cater to new Western fans way too much? Discuss in the comments section below!