Remedy Could Do Another First-Person Shooter After Crossfire X

Aug 18, 2020 at 08:00am EDT
Crossfire X CrossfireX

Later this year, the Xbox One exclusive (so far) Crossfire X will see the debut of Remedy in the first-person shooter genre. The Finnish studio is working on the single player campaign, which is being made with their own Northlight engine.

In an interview published on the latest EDGE magazine (October 2020, issue 349), Communications Director Thomas Puha and Executive Producer Tuukka Taipalvesi discussed the possibility of using this new expertise again in the future to make another first-person shooter game of their own.

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Thomas Puha: That's a good question. We spent a lot of time on the first-person animations early on, and I think it's been done well. How does the gun look? How does it feel? If we don't get that to feel right then, you know, it's everything in an FPS. All of us play a lot of first-person shooters, and it is about how it feels when you aim and get that shot off. That was super-critical. It's stating the obvious but it's hard to get that stuff right.

Tuukka Taipalvesi: Never say never. Because we've spent a lot of time crafting all the tools and tech to do this first-person game, and if you think of all the differences between third and first person, like environment scaling and everything else, now that we have built this toolbox, why not find other uses for it?

Meanwhile, beyond putting the final touches on the first part of the Crossfire X campaign, Remedy is also about to release the second and final expansion for Control. Titled AWE and due on, it'll be the first official foray of the studio in the 'Remedy Connected Universe' project, revealing new tidbits on the whole Alan Wake case. You can check out the first fifteen minutes of gameplay footage in our previous report.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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