Oculus Touch Delayed To Second Half Of 2016; Oculus Rift Still On Track For Q1
The Oculus Touch peripheral has been delayed to the second half of 2016, as announced yesterday by Oculus VR. The team mentioned that it needs a bit more time perfecting it, while the Oculus Rift remains on scheduled for a launch within Q1 2016 (pre-orders are bound to be available soon).
On the path to perfecting the Oculus Touch, we’ve decided that we need more time before release, and we’ll now be shipping Touch in the second half of 2016. Pre-orders will open a few months prior to launch.
Rift remains on schedule to ship in Q1 with pre-orders launching very soon.
On Touch hardware, we’ve made significant advances in ergonomics, and we’re implementing many changes that make Touch even more comfortable, reliable, and natural. We’re also implementing changes that improve hand pose recognition.
We’re also outputting larger numbers of pre-production runs, which means we can get a lot more Touch hardware in the hands of developers who need it.
There will be a huge amount of ground-breaking new content launching alongside Touch. We shared a handful of early previews at Oculus Connect 2 in September, but we can’t wait to show you what’s coming next.
The feedback on Touch has been incredibly positive, and we know this new timeline will produce an even better product, one that will set the bar for VR input. We appreciate your patience and promise Touch will be worth the wait.
With CES 2016 due in a matter of days, it is speculated that the full specifications of the Oculus Rift along with the release date and price will be announced there. Stay tuned for our ongoing coverage of VR devices.
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