NVIDIA GeForce Game Ready 397.31 WHQL Drivers Now Available – Enables NVIDIA RTXTM Technology on Volta GPUs, Full Support For Vulkan 1.1 and More

Apr 25, 2018 at 04:12pm EDT

NVIDIA has just released their latest GeForce Game Ready 397.31 WHQL driver which is available for download. The latest driver includes game ready support for BattleTech and FrostPunk while also enabling support for the NVIDIA RTXTM Technology on Volta GPUs along with support for the latest APIs.

NVIDIA GeForce Game Ready 397.31 WHQL Drivers Released - Enables NVIDIA RTXTM On Volta GPUs and Adds Full Support For Vulkan 1.1 API

The NVIDIA GeForce Game Ready 397.31 WHQL is the first game ready driver that will remove support for all Fermi GPUs and 32-bit operating systems (You can read more on that here). The driver features full game ready support on post-Fermi GPUs which include Kepler, Maxwell, Pascal, and Volta. As such, you'll need to own one of those graphics cards to have the latest GeForce tech and features on your PC. You can download the driver from the following link:

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The Game Ready drivers are optimized for two new titles, BattleTech and FrostPunk. You can find more details on these titles below:

Game Ready For BattleTech

Harebrained Schemes, the studio that revived the Shadowrun franchise with several excellent RPGs, has now turned their hand to turn-based strategy with the release of BattleTech. Based on FASA's boardgame of oldBattleTech puts you in control of MechWarriors and their BattleMechs in an expansive campaign that requires you to outfit and upgrade your team of mercenaries before battling in strategic missions. Think X-COM, with big stompy mechs.

Game Ready For Frostpunk

Also out now is Frostpunk, the latest game from 11 bit studios, who previously created Anomaly and its sequels, and the excellent This War of Mine. Described as a "society survival game", you must build a city for your people in a frozen world that's only going to get colder. Balance resources, make tough decisions, and crack down on discontent to make it to the next day.

via GeForce.com

The main feature highlight of the NVIDIA GeForce game ready driver is the support for NVIDIA RTX (Real-Time Ray Tracing Technology) for NVIDIA Volta GPUs. Announced back at GTC 2018, the new NVIDIA RTXTM technology adds a “ray-tracing denoiser module” to the existing GameWorks SDK so those game developers may properly take advantage of NVIDIA RTX. Furthermore, as per the previous report, NVIDIA “partnered closely” with Microsoft to enable full RTX support in Microsoft’s new DirectX Raytracing (DXR) API.

New Features

NVIDIA RTX technology is currently only available on Volta GPUs but since it's making a developer preview for Volta GPUs within the current GeForce Game Ready drivers, we can expect that the next consumer grade GeForce graphics cards will be fully compliant with the technology as newer titles 4A Games and Epic Studios have already started making use of NVIDIA's Ray-Tracing tech to some extent.

About the author: A Software Engineer by training and a PC enthusiast by passion, Hassan Mujtaba serves as Wccftech's Senior Editor for hardware section. With years of experience in the industry, he specializes in deep-dive technical analysis of next-generation CPU and GPU architectures, motherboards, and cooling solutions. His work involves not only breaking news on upcoming technologies but also extensive hands-on reviews and benchmarking.

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