Mass Effect Andromeda HDR Will Enhance Immersion; NVIDIA Ansel Is Helping Development

Author Photo
Jan 11, 2017

Mass Effect Andromeda, the soon to release new entry in the series by BioWare, is looking great so far, and the full HDR support on PC and consoles will make the game look even better. In a recent interview, one member of the development team talked about HDR implementation and how it will improve the game.

Speaking with Gamers Nexus at CES 2017, BioWare’s Fabrice Condominas talked how HDR implementation for Mass Effect Andromeda, which obviously wasn’t planned when development began 5 years ago, wasn’t a particularly complicated addition, thanks to the powerful Frostbite engine. HDR not only will make the game look better, but it will also enhance the feel of immersion for the alien worlds the team created.

anthem-3840x2160-4k-screenshot-gameplay-e3-2017-13821RelatedAnthem Dev Talks About Loot Boxes; Many On The Team Share General Sentiment

Fabrice Condominas also talked about NVIDIA Ansel support, which will allow PC players to take some beautiful screenshots. Interestingly enough, Ansel is also helping the development of the game, as the ability to take 360-degree screenshots is helping the team to discover and fix issues quickly.

On a related note, if last week’s gameplay showing hasn’t been enough, you’ll be happy to know that a brand new Mass Effect Andromeda screenshot has been released a few hours ago. You can check it out right below.

wccfdragonageRelatedDragon Age Creative Director Mike Laidlaw Is the Latest High-Profile Bioware Departure

Mass Effect Andromeda launches on PC, PlayStation 4 and Xbox One on March 21st. More on the game will be coming soon, so stay tuned to Wccftech for all the latest news on BioWare’s highly anticipated role-playing game.