Marvel’s Spider-Man Remastered v1.1011.1.0 Patch Introduces NVIDIA DLSS 3 Support and More

Francesco De Meo
Marvel’s Spider-Man Remastered

A new Marvel's Spider-Man Remastered patch is now live for the PC version of the game, introducing support for NVIDIA DLSS 3 and more.

Alongside introducing support for the new version of NVIDIA's upscaling tech, which can only be used with RTX 4000 series GPUs, the new 1.1011.1.0 patch also addresses a couple of issues, such as crashing issues occurring on some hardware configurations with very high ray tracing settings. Thanks to DLSS 3, users can achieve amazing performance with RTX on, compared to DLSS 2 with RTX off, as showcased by NVIDIA a few weeks ago.

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Today we are adding support for NVIDIA DLSS 3 to Marvel's Spider-Man Remastered. This technology for GeForce RTX 40 Series GPUs combines DLSS Super Resolution, DLSS Frame Generation and NVIDIA Reflex to boost your frame rate. We also plan to make latency reducing technology NVIDIA Reflex available to other RTX GPU users with a future patch.

This update also addresses an issue that would make cutscenes in the game slow down when no audio device was detected, or when an audio device was removed. The patch also contains a fix for a crash that could occur on some hardware configurations when using Very High ray-tracing settings.

Marvel's Spider-Man Remastered v1.1011.1.0 Release Notes

  • Added NVIDIA DLSS 3 support for GeForce RTX 40 GPUs.
  • Fixed an issue that would make cutscenes slow down when no audio device was detected.
  • Fixed a crash that could occur on some hardware configurations when using Very High ray-tracing settings.

Marvel's Spider-Man Remastered is now available on PC and PlayStation 5 worldwide.

Developed by Insomniac Games in collaboration with Marvel, and optimized for PC by Nixxes Software, Marvel's Spider-Man Remastered on PC introduces an experienced Peter Parker who’s fighting big crime and iconic villains in Marvel’s New York. At the same time, he’s struggling to balance his chaotic personal life and career while the fate of Marvel’s New York rests upon his shoulders.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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