Lords of the Fallen Supports AMD FSR 3 Alongside NVIDIA DLSS 3

Alessio Palumbo
AMD FSR 3 NVIDIA DLSS 3 Lords of the Fallen

Lords of the Fallen, the Soulslike game developed by Hexworks for publisher CI Games and due to release this Friday, will be the second game to support AMD FidelityFX Super Resolution 3 (FSR 3) and NVIDIA Deep Learning Super Sampling 3 (DLSS 3) after Immortals of Aveum. This is a bit of a surprise, as there were no prior announcements from AMD, while NVIDIA only confirmed it earlier today.

The news comes directly from a review build of the game recently streamed by LIRIK on Twitch. At around 00:08:00 in the recording, you can see the following options in the display menu:

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  • Window mode
  • Resolution
  • Resolution scale
  • Screen Calibration
  • HDR
  • VSync
  • FPS Limit
  • NVIDIA Reflex Low Latency
  • AMD FSR 3 toggle
  • FSR 3 Quality
  • FSR 3 Sharpness
  • NVIDIA DLSS toggle
  • DLSS Super Resolution
  • DLSS Sharpness
  • DLSS Frame Generation toggle
  • DLSS prefer NIS sharpen
  • NIS toggle
  • NIS Sharpness

The third to last option is peculiar, as it offers to combine DLSS with NVIDIA Image Scaling (NIS) sharpening to deliver better image quality. Very few games offer the same option. The DLSS Super Resolution quality slider allows users to pick native rendering augmented by AI (DLAA), too.

LIRIK's Lords of the Fallen stream also provides a glimpse into the graphics settings menu, which mercifully includes a Chromatic Aberration toggle, unlike Assassin's Creed Mirage at launch.

  • Auto-detect quality
  • Graphics preset
  • View distance
  • Shadows
  • Anti-aliasing
  • Texture quality
  • Visual effect quality
  • Post-processing quality
  • Reflection quality
  • Global illumination quality
  • Foliage quality
  • Motion blur
  • Film grain
  • Chromatic aberration

A preview of the kind of performance that can be expected in Lords of the Fallen with the frame generation upscalers was offered today by NVIDIA. At 4K with DLSS set to Performance mode, the RTX 4090 averages nearly 160 frames per second, the 4080 gets close to 140 frames per second, the 4070Ti breaks 105 frames per second, and the 4070 delivers 75 frames per second.

Of course, DLSS 3 is restricted to GeForce RTX 40 Series GPUs, whereas FSR 3 can be used on AMD Radeon RX 5000 Series and higher, NVIDIA GeForce RTX 20 Series and higher, and Intel Arc 7 Series and higher GPUs. There was an attempt to enable it on the GeForce GTX 10 Series cards, but it's not recommended.

As a reminder, Lords of the Fallen is powered by Unreal Engine 5, taking advantage of the Lumen and Nanite features. In an interview with Wccftech, the game's developers described UE5 as a 'huge leap' in technology. They also confirmed that PlayStation 5 and Xbox Series X users will get to choose between 1440P@30FPS (Quality) or 1080P@60FPS (Performance) modes.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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