Kingdom Come: Deliverance Passes 6 Million Sales on its 6th Anniversary

Alessio Palumbo
Kingdom Come: Deliverance

Today, on the sixth anniversary of the launch of Kingdom Come: Deliverance, Warhorse Studios has revealed to fans that the first-person open world action roleplaying game has now sold over six million units. Warhorse had conducted a pre-release Kickstarter campaign where fans pledged £1,106,371; the crowdfunding later continued on the official website to surpass $2 million raised. The Czech studio then signed a publishing deal with Deep Silver. It was later discovered that the total budget (including marketing) was around $36.5 million.

The game's previous sales milestones are one million units a week after launch, three million units in June 2020, and five million units in June 2022. On the second occasion, the developer of Kingdom Come: Deliverance also announced it had started hiring for a new project, with the goal of getting to a headcount of 180 employees by 2021. By then, THQ Nordic (Embracer Group) had already acquired Warhorse.

Related Story Warhorse Pins Next Kingdom Come: Deliverance to 2027-2028, But Stops Short of Calling It KCD 3

Fans of the game have been patiently waiting for a sequel, but after all this time, they're clearly about to burst with anticipation. All the first replies to the Twitter post are asking for an update on what's coming next. Hopefully, it won't be too long now.

Meanwhile, there are various Kingdom Come: Deliverance mods available thanks to the official tools having been released years ago. Also, Nintendo Switch gamers can look forward to Kingdom Come: Deliverance Royal Edition, which is supposedly coming to Nintendo's hybrid console at some point in early 2024. If that's still the case, an announcement should be forthcoming.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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