Killing Floor 2 Infinite Onslaught Update Adds Endless Mode, New Weapons and Maps

Alessio Palumbo

Tripwire Interactive announced that the Infinite Onslaught content update, the first one to be released this year for Killing Floor 2, is now available for free on all platforms. At the same time, the developer announced that the first Killing Floor game (originally launched on May 14th, 2009) has now surpassed five million units sold.

Bill Munk, Product Lead for Killing Floor 2 at Tripwire Interactive, said:

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Continued sales for both the original Killing Floor and Killing Floor 2 post-launch is the kind of thing that can’t happen unless we keep things new and exciting for players. That’s why post-launch content updates and continued support for the Killing Floor community continues to be a top priority for us.

Below you can find an overview of the main additions brought by Infinite Onslaught.

NEW ENDLESS MODE GAME TYPE                                                                       
  • Challenge the relentless waves of Zeds that become increasingly crushing as more waves are defeated while The Patriarch takes over in the role as The Trader
NEW WEAPONS
  • MAC- 10 SMG: Voted back by community popularity, the MAC- 10 SMG makes its triumphant return from the original Killing Floor, featuring incendiary ammo
  • Husk Cannon: Requisitioned from a Husk, it is time to bring more fire to the party
  • AF2011-A1 pistol: Killing two Zeds with one stone was never easier than holding the lovingly designed two-for-one pistol
NEW PLAYABLE CHARACTER D.A.R.
  • Short for Domestic Assistant Robot, this new and improved fan favorite machine from the original Killing Floor is now freely available for Zed destroying services
NEW MAPS
  • Powercore: Designed by a community mapper, the subterranean facility is yours to defend
  • DieSector: The Patriach was very original when naming his new testing arena for his latest and greatest creations
NEW COSMETICS, CRATES, ACHIEVEMENTS, AND MORE
  • The Vault has been stocked with additional cosmetics, character skins and weapon skins

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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