Grand Theft Auto: Vice City – The Definitive Edition Comparison Highlights Improved Lighting and Shadows and More

Nov 10, 2021 at 06:28am EST
Grand Theft Auto: The Trilogy – The Definitive Edition

A new Grand Theft Auto: Vice City - The Definitive Edition comparison video has been shared online, highlighting the visual improvements over the original release.

The new video, which has been shared on YouTube by ChrisBN, highlights the improved shadows and lighting. On the other hand, the character models seem to be hit and miss, as some do look improved over the originals, while others do seem to have lost some detail along the way.

Related Story Grand Theft Auto: The Trilogy – The Definitive Edition To Release On The Epic Games Store This Week – Rumor

Grand Theft Auto: Vice City - The Definitive Edition is launching this week alongside the remastered versions of Grand Theft Auto III and Grand Theft Auto San Andreas as part of the Grand Theft Auto: The Trilogy - The Definitive Edition. Alongside visual improvements, all three games will pack some gameplay tweaks and more.

Grand Theft Auto: The Trilogy – The Definitive Edition introduces wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated Mini-Maps with enhanced navigation allowing players to set waypoints to destinations, updated Achievements, Trophies, and more. The Nintendo Switch version also features Switch-specific controls including Gyro aiming, as well as touch screen camera zooming, pans, and menu selections, while the PC version includes support for NVIDIA DLSS and additional new Accomplishments via the Rockstar Games Social Club.

Grand Theft Auto: The Trilogy – The Definitive Edition launches on November 11th on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, and Nintendo Switch.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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